Paperscrapes - 207 Early Spring by Mechanoid

Map Description:

Paperscrapes begun almost as soon as the latest version was released. Cheaty-dwarves are used, but obviously due to a lack of Adjust Start, i'm getting the dwarven population up the old fassioned way, assuming they arn't spending their time in the workshops. Child cap limited to 10 and 100%.
Current population is at 39; only one dwarf has matured from a child to peasant. Fortress value is estimated to be 0.45 million.

Point of Interest: Fortress Spiral Entrance

( 207 Early Spring → onwards )

10 levels of dwarven engineering, strait down. - Mechanoid

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps/2008-07/mechanoid-Paperscrapes-207-EarlySpring.fdf-map Paperscrapes begun almost as soon as the latest version was released. Cheaty-dwarves are used, but obviously due to a lack of Adjust Start, i'm getting the dwarven population up the old fassioned way, assuming they arn't spending their time in the workshops. Child cap limited to 10 and 100%. Current population is at 39; only one dwarf has matured from a child to peasant. Fortress value is estimated to be 0.45 million. 14 432 432 0.00 top 10 levels of dwarven engineering, strait down. Mechanoid

Comments

Submitted by: A_Fey_Dwarf - 2008-07-23 to 207 Early Spring

Wow this fort is amazing. Why are the open areas indoors a dark blue color?

Submitted by: Mechanoid - 2008-07-23 to 207 Early Spring

The init setting for the 'chasm' (distance to floor >1 z-level) graphic was changed to [CHASM:178:0:1:0] which is basically just a copy of the sky graphic, and a change in color. Just wait when i post the next one, which will have windows and a completed industry area; it'll look really awsome.

Oh, and the tower to the right of the entrance will likely be removed, and replaced with smaller, more circular towers. Probably filled with a self-contained water supply for misting guests... And enhance the lackluster defense. (Oh wow, an entrance that goes right into the main hallway! GENIOUS!!! //sarcasm)

Submitted by: Mechanoid - 2008-07-23 to 207 Early Spring

Oh, did i mention this map has ROCK CRYSTALS?
Because, uh, THIS MAP HAS ROCK CYRSTALS!!! :D

LOTS AND LOTS OF ROCK CRYSTALS!

Submitted by: A_Fey_Dwarf - 2008-07-23 to 207 Early Spring

I usually use Sean Mirrsen's mineral mod, so rock crystals are never a problem as their frequency is increased. Thanks for the info about the indoor sky thing.

Submitted by: Mechanoid - 2008-07-23 to 207 Early Spring

ATTN: This map has suffered from "Newer, more awsome version" itis.
As well, revealing the map showed that there were only some 200 units of ore, divided between, platinum, nickel, tin, zinc, and bismuth.
Absolutely NO military metals, at all.

/FFFFFFFFFFFFRAGE/

Submitted by: Diabl0658 - 2008-07-23 to 207 Early Spring

you could rough it and go with only wooden crossbows and leather armor.

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You can download the compressed map file: 2008-07/mechanoid-Paperscrapes-207-EarlySpring.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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