The fortress population is steadily increasing in my no-trap fortress. The problem of goblins is not so great now that I have finished my outer defensive wall and have a trained military. I am starting to work on some more aesthetic type projects now like smoothing out the rooms and building a dolomite block tower.
There are 6 comments for this map series, last post 2009-11-18
( 1059 Late Spring to onwards )
A workshop area dug into the magnetite and dolomite. - A_Fey_Dwarf
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Submitted by: Unbeltedsundew - 2008-05-30 to 1061 Mid Spring
Lol thats a shame, it was looking like a pretty cool fort. It's too bad the engravers never engrave what you actually want 'em too, but that sheild and sword look pretty hot any ways (excuse the pun).
Submitted by: MC Dirty - 2008-09-18 to 1061 Mid Spring
If everything else fails, Dwarven Atom Crushers™ are the way to go.
Of course, you're screwed if you reach the pit the moment you reach the admantine...
Submitted by: Qmarx - 2008-09-19 to 1061 Mid Spring
Actually, atom crushers BREAK on demons.
Submitted by: MC Dirty - 2008-09-19 to 1061 Mid Spring
Wait, WHAT? Dwarven Atom Crushers™ are not the ultimate weapon?
Oh, my god, that's just perfect... And they're immune to traps, too. So, you HAVE to fight! I don't really like military, but traps do just fine for megabeasts and sieges, so I'll never, NEVER choose HFS.
Well, maybe I will one day, but not now, not as a noob.
Submitted by: Krash - 2008-09-27 to 1061 Mid Spring
Awesome way to end a fort! I've got hidden fun stuff on my current one too, maybe my dwarves will end the same way? The toad demons from my last fort were fairly easy to dispatch, but these spirits of fire seem far nastier.
Submitted by: Deon - 2009-11-18 to 1061 Mid Spring
What's with the bedrooms on the lowest level? o_O