Skinnedchambers - 1052 Early Spring by Deozaan

There are 4 comments for this map series, last post 2008-04-22

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Submitted by: Markavian - 2008-04-21 to 1052 Early Spring

Someone's been busy...

Submitted by: THLawrence - 2008-04-21 to 1052 Early Spring

I read your previous attemps and I think you made two crucial mistakes.
Dwarves don't care about the size of a room but they do care about its value. More valuable rooms make them happier. So a small room that is smoothed will make them happier then a large unsmoothed room. To meet the nobles demands make a small room and either smooth it or if you want to add lots of points, engrave it.

Secondly, don't make a stone stockpile unless you have a specific reason for wanting stone in that spot. Having loose stone lying all over the place doesn't effect anything except for making a few types of stockpiles. If you don;t like looking at the stone then build a masons or craftdwarfs workshop and tell them to keep making rock items. Catapults work well too.

For more information try the wiki

Submitted by: GreyMario - 2008-04-21 to 1052 Early Spring

Thirdly, there is no point in making a bridge over a brook.

Submitted by: Deozaan - 2008-04-22 to 1052 Early Spring

I know the bridge is not necessary over a brook, but I can raise it when I'm attacked. This effectively seals off the main entrance and forces the enemies to traverse my stone traps.

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You can download the compressed map file: 2008-04/deozaan-Skinnedchambers-1052-09-Early Spring.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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