PantherPulleys - 1053 by UncleJam

Map Description:

PantherPulleys is my first well operating fortress, but it will probably be rather boring compared to other stuff on here.

There are 13 comments for this map series, last post 2007-10-19

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Submitted by: UncleJam - 2007-06-25 to 1056

Year Uncle Jam xD how do I fix this?

Submitted by: Slartibartfast - 2007-06-26 to 1056

I thought tower caps couldn't grow on smoothed floors

Submitted by: Markavian - 2007-06-26 to 1056

UncleJam, what year should it be? I can update it. User system coming soon - you'll be able to sign up and edit your own maps.

Submitted by: Markavian - 2007-06-26 to 1056

Slartibartfast, tower caps can't grow on smoothed floors, but the tile probably wasn't smoothed before the towercap began to grow.

Submitted by: UncleJam - 2007-06-27 to 1056

It's supposed to be 1056. I thought TowerCaps could only grow on one side of the river. Seems I was wrong. I've doored off most of the problem flood areas to reduce this now. Thanks Markavian

Submitted by: 4bh0r53n - 2007-06-27 to 1053

With you ore problem, if you extend your northenmost tunnel you will hit iron

Submitted by: Markavian - 2007-06-30 to 1058

I so have to get myself some ballistas, I'm stuck with catapults at the moment.

Submitted by: UncleJam - 2007-06-30 to 1058

Yeah, the ballistas rock, never used catapults before. The arrows fly until off map no matter what organic they hit. A word of warning: The first shot was incredibly lucky apparently, I fired off 30 more and only killed 2 more goblins. The arrows enjoy veering off course.

Submitted by: Markavian - 2007-07-02 to 1059

Do you have... plate mail armour for all of your military dwarves? A clear glass dome in honour of some legendary dwarf? Rubies and precious gems engraved on each of your weapons?

No? Then there is still work to be done!

Submitted by: Fedor - 2007-10-18 to 1056

Sorry to be sarcastic, but did you every think to either chop down the tree or dig a hole through a wall? One would think that dwarven lives would matter a little more than this...

Submitted by: Savok - 2007-10-18 to 1056

Probably, the dwarf went in there while he was not watching, the tower-cap grew while he was not watching, and the dwarf died while he was not watching.

Submitted by: vaevictus - 2007-10-18 to 1056

Tower caps can grow to "the tree line" ... which the wiki says is 110 units from the cliff face.

Submitted by: UncleJam - 2007-10-19 to 1056

Yeah, its hard to notice as you scroll back and forth trying to keep most of your hundred plus dwarfs happy. The only reason I noticed this was from the red background 'death' tile. I ended up fixing all the flooding problems in the dorms later on.

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