Undercity the Deep - 1053 Mid Summer by Mechanoid

Map Description:

Every smoothed wall and floor you see is a construction.
Every construction is made of blocks.
Every block was made from a stone that was dumped into a garbage pile next to a mason shop.

Edit - On this wall is a image of a fortress and hands. The hands are building the fortress. The hands are making a plaintive gesture. The hands are curled in a fetal position.

At year 10, i will enable seiges.

Notes:
adjuststart.exe'd with 200 starting dwarves and 9995 points. Dwarves do not eat, drink, or sleep; dwarves move at a speed of 1.

Temperature, the economy, and cave-ins are "On"
Weather, seiges, room rent, and artifacts are "Off"
[POPULATION_CAP:5]
[BABY_CHILD_CAP:100:25]
[CHASM:178:0:1:0] (superior chasm appearance)
The colors i altered are:
[LGRAY_R:128]
[LGRAY_G:128]
[LGRAY_B:128]
[DGRAY_R:32]
[DGRAY_G:32]
[DGRAY_B:32]
Because my eyes would bleed otherwise in the low-constrast conditions. (it was nearly impossible to tell the difference between light gray and white in the map export screen, seriously) and did in fact, lose focus a few times.

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps/2008-03/mechanoid-Undercity the Deep C-region1-1053-15502.fdf-map Every smoothed wall and floor you see is a construction. Every construction is made of blocks. Every block was made from a stone that was dumped into a garbage pile next to a mason shop. Edit - On this wall is a image of a fortress and hands. The hands are building the fortress. The hands are making a plaintive gesture. The hands are curled in a fetal position. At year 10, i will enable seiges. Notes: adjuststart.exe'd with 200 starting dwarves and 9995 points. Dwarves do not eat, drink, or sleep; dwarves move at a speed of 1. Temperature, the economy, and cave-ins are "On" Weather, seiges, room rent, and artifacts are "Off" [POPULATION_CAP:5] [BABY_CHILD_CAP:100:25] [CHASM:178:0:1:0] (superior chasm appearance) The colors i altered are: [LGRAY_R:128] [LGRAY_G:128] [LGRAY_B:128] [DGRAY_R:32] [DGRAY_G:32] [DGRAY_B:32] Because my eyes would bleed otherwise in the low-constrast conditions. (it was nearly impossible to tell the difference between light gray and white in the map export screen, seriously) and did in fact, lose focus a few times. 0 0 0 0 top

Comments

Submitted by: Lacero - 2008-03-24 to 1053 Mid Summer

This is brilliant. I love the barriers to entry (firewalls and things), the spiral staircase with windows, and the army of peasants being worked without sleep or food.

Submitted by: ricemastah - 2008-04-21 to 1053 Mid Summer

The staircase was pure awesome! Also this looks like a truly grand fort.

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Don't have Flash?
You can download the compressed map file: 2008-03/mechanoid-Undercity the Deep C-region1-1053-15502.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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