The last days of Stonetower. Things quickly went downhill once dwarves started berserking, and not even the sudden deputizing of dwarves, establishment of an ersatz prison and mass production of coffins could stop the slaughter.
Damn shame, too. Had the noble and barracks/prison levels all planned out and everything.
There are 5 comments for this map series, last post 2008-02-18
( 1053 Early Spring to onwards )
I basically just decided to wing it when I put this floor together, marking off 3 x 3 spots with orthoclase so I could keep track of what could go where. It turned out... rather well, actually. I'm not even sure that I'll need the twelve spaces on the outer rim, but it's nice to know they're there. Heck, if worse comes to worst they'd make great places to put some more gold statues. - OHakubi
( 1055 Early Spring to onwards )
The ultimate in fort defense when dealing with really, really dumb goblins (so basically, all of them).
1) Tell everyone to get inside.
2) Go downstairs and pull the leftmost switch, closing the south and west doors.
3) Enemies notice that the front door is open and that there is a winding pathway lined with fortifications leading up to it.
4) Enemies enter the pathway, not recognizing an obvious trap when they see it.
5) wooden spike traps oh shi
6) Dwarves pick up whatever is left behind.
The traders are probably wondering why all the clothing I'm exporting is too thin for dwarves to wear. Or why it's covered in blood and filled with holes. Great source of second-hand iron weapons, though. - OHakubi
( 1053 Early Spring to onwards )
Not much to say, aside from pointing out all the fortifications. In Stonetower, wars are waged from giant, overglorified closets. - OHakubi
( 1054 Early Spring to onwards )
At its core, Project DOOM SHAFT (always capitalized) is a simple one: A tall shaft which terminates in a pit of lava two stories below ground. A nearby lever (shown) can be pulled to deploy or retract the floor (not shown).
If the subject has something of worth (artifacts or anything made of metal, for example), the floor is deployed, the person is tossed down the DOOM SHAFT and a retrieval team is called in to sort through the pieces before opening up the floor and letting the mess clean itself up.
It's pretty telling that I have a method of dealing with dwarves I don't like at this point but not, you know, things that want to do the fort harm. Scattering weapon traps about the landscape sounds like a plan, I'd wager. - OHakubi
( 1055 Late Spring to onwards )
More an emergency measure than anything else, but it was too little, too late. The dwarves the restrained dwarves angered in turn broke stuff and committed crimes, giving the entire thing a fun snowball effect that just contributed to the overall sense of misery.
All those coffins are full, by the way. - OHakubi
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