Well, it was an interesting year. I botched some construction when removing floors (since the game won't let you construct walls on top of constructed floors) and caused a collapse which ended up killing a weaponsmith. Normally this would be awful, but I can't make weapons except crossbows so who cares?
Also a child has gone fey and is demanding rock and rough gems. Have fun with that one, asshole.
There are 7 comments for this map series, last post 2008-02-09
Rockschucked
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-02/phrog-Rockschucked-region1-1054-3.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2008-02-06 to 1052 Early Summer
Unlucky, you picked a site with an aquifer, not great. How are you finding the z-levels?
[Message edited on 2008/02/06 at 06:33 by Markavian]
Submitted by: Phrog - 2008-02-06 to 1052 Early Summer
The z-levels are not nearly as daunting as I first thought. It was harder making stairs work than navigating around. I knew there was an aquifer going in, but I had no idea that it would be this crazy. There is literally nothing but clay and loam as far as I can tell on the map, but at least it makes for easy farming. It's actually fun doing things this way. There are enough trees to build a tower I'm planning, especially if I trade in stone and other materials for the loads of shell and bone I'm generating from the plentiful fishing in the area.
Submitted by: Phrog - 2008-02-06 to 1053 Early Spring
Aww hell naw. I just got 17 migrants. I hope they like sleeping on the ground.
Submitted by: Demosthenes - 2008-02-07 to 1053 Early Spring
Oh, they do. They love it.
Submitted by: Fedor - 2008-02-07 to 1052 Early Summer
Sorry if you already know this, but just to make sure: You are aware that there will be plenty of rock further down, right? Yeah, the aquifer (I'm only assuming there is one) will slow you down a bit, but there are guides on the wiki (as linked by Markavian) if you need them.
Submitted by: Phrog - 2008-02-07 to 1053 Early Spring
Yeah, I realize this, but I'm actually enjoying making a "gimmick" fort for once seeing how the last fortress I made, Claspedsack, went beautifully but was overwhelmingly vanilla-flavored. I might consider breaching the aquifer later (I'm still learning a bit as I go), but going with the wood thing seems fun, especially with so many trees all over the place.
The only downside is right now I can't really trade for very much since there is very little I can manufacture with all of my wood going to building the central tower.
Oh, I got 7 more migrants too.
Submitted by: Markavian - 2008-02-09 to 1054 Early Spring
I manufacture prepared food to trade with, it sells for quite a high price. Wooden tower is looking good.