This is my current main fort, in 1057. You'll want to scroll all the way to the top (north) of the map, though, since the vast majority of the fort is up there. The lowest level on here actually has stuff in it - the level holding magma, underneath it, isn't shown.
P.S. We're in the middle of a goblin siege. Well, more like beginning.
( 1057 Early Winter → onwards )
This is our entrance. - SL
There are 5 comments for this map series, last post 2008-01-12
Flamespear
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
Flamespear-region1-1057-31820.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2007-12-29 to 1057 Early Winter
Didn't fancy building a refuse stockpile with a ventilation shaft? The door controlled one you've got looks a bit fiddly.
What are you building which is 15 floors high, next to the hand of armok?
Submitted by: SL - 2008-01-01 to 1057 Early Winter
If you mean the other three 6x8 areas, those are extensions to the Hand of Armok.
If you mean the 5x1 shaft, that's for sacrificing goblins, animals, etc.
Submitted by: Krash - 2008-01-11 to 1061 Late Autumn
An animal problem? You werent kidding!
Don't they affect your framerate?
Submitted by: SL - 2008-01-11 to 1061 Late Autumn
Quite probably. I've been butchering them nonstop, but I think I'm going to have to designate something like 8 dedicated butcher/tanners and 8 butcher's workshops to actually get rid of them all.
Submitted by: Markavian - 2008-01-12 to 1061 Late Autumn
Rule 1 of killing, never tell a living soul... the hammerer need only read your logs to reveal the truth and deliver punishment!