Waterdeep - 1053 Early Autumn by matryx

Map Description:

A monkey attack after my sparring wrestlers injured themselves proved to be more irksome than normal. Luckily the sheriff can be commanded now so she swiftly disposed of the monkeys while holding her baby.

There are 6 comments for this map series, last post 2007-12-21

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Comments

Submitted by: Idles - 2007-11-19 to 1053 Early Spring

Totally sweet. It's too bad the lake is only 2 z-levels deep, or you could make some totally massive structures.

Submitted by: Flok - 2007-11-19 to 1053 Early Spring

You're missing the point of water:

If he digs down FOR the lake, he can expand it to the lowest level possible!

He could fill the entire damn MAP with water, as ill-advised that may be.

Submitted by: thatguyyaknow - 2007-11-19 to 1053 Early Spring

very good. question, will you stick with green glass or eventually convert over to clear?

Submitted by: matryx - 2007-11-19 to 1053 Early Spring

Clear glass might be used in some areas, but unless I can import Rock Crystals, crystal glass won't be.

And Flok has the right idea, I intend to expand the lake-bed where needed so allow for further underwater "expansion" - I believe the lake already gets filled up from the South and East map edges, but I haven't confirmed that yet.

[Message edited on 2007/11/19 at 07:37 by matryx]

Submitted by: Grantyman - 2007-12-21 to 1054 Early Spring

Wonderful! I don't get why you don't have more comments. You should. I have never tried to build something underwater, but the glass idea is cool! also, I have a question. How do you free up bags for glassmaking? Mine are always full of seeds and the like. Anyway, Great temple!

Submitted by: llamavore - 2007-12-21 to 1054 Early Spring

does the glass actually require reinforcement in-game? or is that just a bit of realism? and i wonder what kind of crops you can grow underwater... or if you can have an aquarium with turtles or larger water fauna and such. keep us updated.

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