My latest fort. Utilizes an irrigation technique that involves siphoning off water from the river at the top of the cliff, then dropping it into a reservoir that is allowed to overflow to generate mud.
Also, parts of it look like they were built in a completely strange manner on purpose, as I've been experimenting with different unique building types.
The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.
There should be many very obvious problems with the viewer; please check
the
Issues page to notify or comment on the most egregious problems to help
me prioritise. The most common will be Loading... with an error
in the browser developer tools console. e.g. RangeError: Offset is
outside the bounds of the DataView
. Feel free to
report a problem
with a link to the problematic map or point of interest.
No points of interest found.
Admamgoz "Sundragons"
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
Sundragons-region2-1063-1910.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Gaulgath - 2007-11-10 to 1063 Early Spring
Very nice. I like the dining hall.
Submitted by: Markavian - 2007-11-10 to 1063 Early Spring
Big circles. I can see you're going to have a lot of fun building forts in this new version Genuine!
Submitted by: Mechanoid - 2007-11-10 to 1063 Early Spring
F ace. Seriously.
The fact that you can use the water on so many levels, thus conserving it, is brilliant.
Submitted by: Lightning4 - 2007-11-11 to 1063 Early Spring
Wow. The dining hall does rock.
Is that all gold?