Desert-City of Glades - 1397 Early Spring by Fleeting Frames

Map Description:

Finally finished updating TWBT+dragonmaster's set to the point where there's little changes I can think to do at this point. Well, I'll figure out some later.

Also visible is the fortress after a year - much progress has been done, though much remains.

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps/2020-12/fleetingframes-G-region730Regionmanipulated1397multi3-1397-83.fdf-map Finally finished updating TWBT+dragonmaster's set to the point where there's little changes I can think to do at this point. Well, I'll figure out some later. Also visible is the fortress after a year - much progress has been done, though much remains. 0 0 0 0 top

Comments

Submitted by: Salmeuk - 2019-10-10 to 1396 Early Spring

How very interesting! I remember attempting this sort of thing back when I used TWBT, for I found multilevel display to be VERY pleasing to view. . however I ran into some issue I can't remember and quickly gave up.

Your forts are always so precisely created - it's unlike any other style of building I've seen. Well done!

Submitted by: Fleeting Frames - 2019-10-29 to 1396 Early Spring

Thanks! Though I may have overcomplicated the precision, here. I've been somewhat inspired by forts like Smallabbey or keupo's Slingcontrols or Dancingglove.

(Though to creator's eye, it still looks chaotic in large parts to me - other things like the bedrooms and corpses languishing in the sun as I focus on a particular shade of red.)

mapshot was broken for a while, so the only way to do this previously was to manually screenshot and stitch together. Not easy, that. Also, in default twbt distribution, you need to rename mapshot output files to order them for map compressor like twbt would do it, and then ignore its warning on unique tiles.

Viewer Controls

g

SHIFT + Key doubles keyboard scroll rate.

Problems?

Do you only see a blank space?

Don't have Flash?
You can download the compressed map file: 2020-12/fleetingframes-G-region730Regionmanipulated1397multi3-1397-83.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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