Desert-City of Glades - 1395 Early Spring by Fleeting Frames

Map Description:

1st granite 1395. Romantic Volcano of Caskets aims to rebury the rising dead for the fourth time. Biolinum v3 tileset, as export doesn't handle twbt maps.

Well, have now spent their first year in the fortress. Unusually little has been done, due the persistent interruptions by birds, and due deaths to undead armies. Still, it seems the long-term outlines are sketched.

Point of Interest: Embark wagon

( 1395 Early Spring → 1395 Mid Spring )

Chaotic mess, as I've put things on top of each other, what's with nearly all the goods being in the wagon. - Fleeting Frames

There are 2 comments for this map series, last post 2019-10-29

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Submitted by: Salmeuk - 2019-10-10 to 1396 Early Spring

How very interesting! I remember attempting this sort of thing back when I used TWBT, for I found multilevel display to be VERY pleasing to view. . however I ran into some issue I can't remember and quickly gave up.

Your forts are always so precisely created - it's unlike any other style of building I've seen. Well done!

Submitted by: Fleeting Frames - 2019-10-29 to 1396 Early Spring

Thanks! Though I may have overcomplicated the precision, here. I've been somewhat inspired by forts like Smallabbey or keupo's Slingcontrols or Dancingglove.

(Though to creator's eye, it still looks chaotic in large parts to me - other things like the bedrooms and corpses languishing in the sun as I focus on a particular shade of red.)

mapshot was broken for a while, so the only way to do this previously was to manually screenshot and stitch together. Not easy, that. Also, in default twbt distribution, you need to rename mapshot output files to order them for map compressor like twbt would do it, and then ignore its warning on unique tiles.

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Don't have Flash?
You can download the compressed map file: 2018-07/fleetingframes-G-region8-95-38.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.