2x3 embark in a warm, savage, tropical shrubland biome (with a few conifers in NW corner). Stream in SE corner. Human, elven and goblin neighbours. Shallow geography with only 30 levels between the surface and the magma sea. Few precious metals and almost no precious gems, but huge amounts of iron and copper ores, plus plenty of bituminous coal and flux. Very little tin hence there will be very little bronze, ironically. Sand and clay present but no kaolinite, gypsum, aluminum or elephants, sadly. Phoebus tileset and Modest mod. 42.04.
There are 4 comments for this map series, last post 2016-02-24
No points of interest found.
Bronzedomains
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Don't have Flash?
You can download the compressed map file:
2016-01/rainatdawn-Bronzedomains-150-1-15.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Salmeuk - 2016-01-13 to 150 Mid Spring
You should add some PoI's
Submitted by: Tharis - 2016-01-16 to 150 Mid Summer
Nice beardface.
Submitted by: Salmeuk - 2016-01-28 to 150 Late Spring
This map is getting interesting, what exactly are you carving out with those two huge pillars?
Submitted by: Tharis - 2016-02-24 to 150 Mid Winter
Still like the beardfaces. That's very creative.