One year in on this fort, an experiment to see if quantum stockpiling will help enable an aesthetically pleasing but still reasonably compact single-z-level fort. The farm plots are the only "major" thing not on the primary z-level.
The circular room theme looks nice enough, so far, though there ends up being a far amount of wasted space in the corners.
This (general stores for non-plant food materials, a.k.a. the meatpile) has ended up being the central room in this fort thus far. The fort cannot grow to the east, however (map edge), so over time, the Dining Hall will be closer to the center than anything else. - apparentbliss
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Sackvirtue
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You can download the compressed map file:
2015-06/apparentbliss-Sackvirtue-region2-126-4423.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.