Yeah, I've been cheating a lot. I'm just trying to get a handle on how to do everything, and see how the tileset I've cobbled together from other peoples' (Herbdog, Markavian, and Guybrush sets, with the Deep Qantas objects squeezed down to 16x16) looks in action.
There are 2 comments for this map series, last post 2007-10-17
No points of interest found.
Bibanlikot (Ballinks)
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
local_map-5-1053-14665.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: THLawrence - 2007-10-17 to 1053 Mid Summer
What are all of those ballista beside the chasm for? Demons? They come on the other side of the magma not the chasm. And only one of the demons flies. The other two will get struck on the other side of the chasm.
Submitted by: Paladin - 2007-10-17 to 1053 Mid Summer
Well, initially they were for dealing with ratman assaults (Worked quite well although they're a tad redundant with all the traps installed at this point).
But yes, ultimately it'll be my demon defense as well, since I don't really plan on building anything significant past the chasm, at least until after all the demons are dealt with.