City Stinthadstigil - 256 Late Summer by jotham

Map Description:

Got the basic fortress down. Currently trying to work out how to secure the best woodland area from siege invasion as we're dependant on wood for our furnaces.

Point of Interest: Choke Gate.

( 256 Late Summer → onwards )

- jotham

There are 2 comments for this map series, last post 2013-09-04

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Comments

Submitted by: Tharis - 2013-09-02 to 256 Late Summer

Open up the caverns and make a huge patch of underground dirt?

Submitted by: ClsfdKidd - 2013-09-04 to 256 Late Summer

Yes. Once the caverns are breached underground tress will spawn anywhere there is darkness and dirt.
Mining out huge squares of underground soil near the surface is a common way to raise trees in a secure manner. You can even do this during a siege.

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You can download the compressed map file: 2013-09/jotham-Theaterjaw-region3-sum-254-spr-255-256-17181.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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