Got the basic fortress down. Currently trying to work out how to secure the best woodland area from siege invasion as we're dependant on wood for our furnaces.
( 256 Late Summer → onwards )
- jotham
There are 2 comments for this map series, last post 2013-09-04
City Stinthadstigil
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2013-09/jotham-Theaterjaw-region3-sum-254-spr-255-256-17181.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Tharis - 2013-09-02 to 256 Late Summer
Open up the caverns and make a huge patch of underground dirt?
Submitted by: ClsfdKidd - 2013-09-04 to 256 Late Summer
Yes. Once the caverns are breached underground tress will spawn anywhere there is darkness and dirt.
Mining out huge squares of underground soil near the surface is a common way to raise trees in a secure manner. You can even do this during a siege.