Ringdied - 1082 Late Winter by Maisoul

Map Description:

Well, the elves didn't make it - one of the elf/mule pairs just sat there waiting to die once the goblins started firing, whilst the other made a token attempt at running and ran straight into a bunch of swordgoblins.
Then the goblins stuck around for a few seasons, before sheepishly edging off on
Once they realised they'd need.. keys, or lockpicks, or something along those lines to get through the security measures in place at the time. At least all the traps are loaded, now.

An artefact produced this year describes pretty much the entire history of the fortress.

Kizbiznoglesh Amug Nar, "Deersavages the Fog of Rawness", a frogman bone table.
This is a frogman bone table. All craftsdwarfship is of the highest quality. It is decorated with cave crocodile leather and green glass and encircled with bands of frogman bone and platinum. The object menaces with spikes of frogman bone.
On the item is an image of a dwarf in frogman bone. The dwarf is in a fetal position. Probably one of many dwarves who drowned.
On the item is an image of a snakeman and a dwarf in cheetah leather. The snakeman is making a plaintive gesture. The dwarf is laughing. Somewhat earlier in the life of the fortress, a bunch of snakemen tried to ambush but got rocks dropped on their heads.
On the item is an image of a dwarf in Onyx. The dwarf is making a plaintive gesture. Another sodden dwarf?
On the item is an image of humans and dwarves in green glass. The humans are speaking with the dwarves. Humans bring booze. Probably cause for celebration, given I haven't been able to produce any liquor myself since the first year.

There are 5 comments for this map series, last post 2007-10-03

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Submitted by: Markavian - 2007-10-02 to 1079 Late Winter

Do Antmen have bones? I've never met one in DF. I've found that terrifying maps seem to be scary outside but disturbingly quiet inside... maybe its the other way round on peaceful maps. Maybe it just depends on random chasm population.

Submitted by: Savok - 2007-10-03 to 1079 Late Winter

Yes, they have bones.

Submitted by: Maisoul - 2007-10-03 to 1079 Late Winter

Antmen do indeed have bones - a couple of the weapon traps at the entrance have antman bone crossbows, or bolts.

Submitted by: Savok - 2007-10-03 to 1080 Late Winter

That's all the underground forest you have?

For top wood production, you'll need about three times that.

Also, on a treeless map, magma smelting/smithing is the only way to go.

Submitted by: Maisoul - 2007-10-03 to 1080 Late Winter

It's something I tend to go for anyway, regardless of whether or not there are trees outside - wood's the only thing you can make beds with, and it's tedious having to keep an eye on charcoal supplies. Eventually you end up clearing most of the easily-reachable trees overland, anyway.
Right. I'll set up another area for foresting, after the path leading to where the new trade depot is going to sit.

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