The air-dwarves of Mudposts refuse to do anything as undignified as "dig a hole in the ground," and picks have only been used to clear out solidified magma and pry the odd gem out of the hillsides. Instead, they've struck the sky, using stoneware bricks to construct a city on stilts.
( 100 Early Spring → 500 Late Winter )
- _nil_
There are 6 comments for this map series, last post 2011-07-02
Mudposts
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2011-04/_nil_-Mudposts-MUDSTILT-318-24156.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Darion - 2011-05-07 to 318 Mid Autumn
Whoa!
What a dwarven building!
How many time have it taken so far?
Submitted by: _nil_ - 2011-05-26 to 328 Late Spring
Game time? About 26 years. Real time...? I'd rather not think about it!
Submitted by: Markavian - 2011-05-27 to 328 Late Spring
Wuhh.
Mudposts? More like mudopolis
[Message edited on 2011/05/27 at 02:31 by Markavian]
Submitted by: Darion - 2011-05-28 to 328 Late Spring
Do you plan making big water/lava falls?
Submitted by: _nil_ - 2011-05-28 to 328 Late Spring
Well, there are hatches semi-strategically placed throughout the lava and water systems to use against invaders... beyond that, not necessarily. I'm trying to get as high a population as possible while keeping FPS managable so I've tried to avoid permanent flows. The next projects on the docket is a lavish new tower for the (as of yet unarrived) king and a well timed string of retracting bridges to provide a quick, safe, one-trip to the ground for melee troops.
Submitted by: _nil_ - 2011-07-02 to 338 Mid Spring