Udibgigin - 1054 Early Summer by SergiusMaximus

Map Description:

Not much changed since last year. Spent most of the time training the new miner, I like to have both at Legendary level. All extra immigrant miners are drafted into the army or fortress guard.

Most other occupations get 7 dwarves, farmers will get 14. Trainers only 2, like miners, because you don't need that many anyway, just as mechanics, who also get 2. Jewelers get 2, because they're rubbish. 7 Fisherdwarves, who actually are siege operators (fishing disabled). Everyone else, draft!

There are 3 comments for this map series, last post 2007-09-25

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Comments

Submitted by: Markavian` - 2007-09-23 to 1054 Early Summer

I'm jealous of dwarves and forts who take the time to organise their ore piles into colourful bands. Neat job so far!

Submitted by: Markavian - 2007-09-24 to 1053 Early Spring

I assume by kernel you mean Kennel; that's a handy way to clear an area, very modular :) modular is good.

Submitted by: SergiusMaximus - 2007-09-25 to 1053 Early Spring

You are correct, I did mean Kennel ;) I have corrected the typo now.

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