Gloriously full traps. One giantess, and several goblins await summary judgment. Of note, they like to come in single file (all the southernmost traps are sprung), so additional traps by the ramp up(just south) might be a good idea. - Shouperman
There are 2 comments for this map series, last post 2011-02-16
( 253 Early Spring to onwards )
Currently the lever that controls the raising of The Span bridges. The lever to the right does nothing.
Placed here because dwarves hunker in the hall during attacks (per the alert) and will more likely to pull this lever on their way in than one in the lever room. This can be re-orchestrated later. - Shouperman
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Do you only see a blank space?
[x] This map viewer uses the new ByteArray features only available with the newest version of Flash 9. Please update your player in order to view this map.
Don't have Flash?
You can download the compressed map file: 2011-02/shouperman-Quakefancied-quakefancied-253-12.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.
Submitted by: ThomasG - 2011-02-11 to 252 Early Autumn
Oh that's nice! I like the shape.
Submitted by: Shouperman - 2011-02-16 to 253 Early Spring
A hospital area is sorely needed. With only one injured dwarf, it's not too big of a problem. Until it gets infected.
I was a bit nervous to replicated the hall layout, but a hospital and or food storage area would fair pretty well on this level. Would make the burrow situation a little easier to manage.