Maps submitted by Noble Digger. (Clear)
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Fortress: Mistbridge | Noble Digger | |
Looks like the Lorekeeper "Huginn" is enjoying a bitter orange in his office before getting back to updating the stockpile records. Submitted by: Noble Digger - 2019-02-07 |
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All the high-quality wooden tables and chairs you could ask for! Dwarves grab an Eagle bone goblet and come in here to get drunk or to dine on Cave Lobsters. Submitted by: Noble Digger - 2019-02-07 |
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A simple enclosed room with beds and smoothed floors. This is enough to stop year-1 Dwarves from getting mad about their sleeping situation. Submitted by: Noble Digger - 2019-02-07 |
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This is the highest cliff overlooking the river valley. I'll probably end up putting tombs here, or maybe just a very large guard tower with sniper ledges. Submitted by: Noble Digger - 2019-02-07 |
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Sitting above the fortress entrance--technically built on the rooftops of the Overseer's and Lorekeeper's offices--are six beehives, on an isolated section of cliff. Submitted by: Noble Digger - 2019-02-07 |
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This is where all the carpentry, butchering, tanning, wood burning, and what little masonry we do, gets done. Submitted by: Noble Digger - 2019-02-07 |
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It's big and full of fish. In this fort, Rangers are tasked with catching fish, since the hunting isn't too great here due to a preponderance of giant flying creatures that simply run away and hide in the treetops. Submitted by: Noble Digger - 2019-02-07 |
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This is the only entrance to the actual fortress for now. Submitted by: Noble Digger - 2019-02-07 |
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Fortress: Deepwall | Noble Digger | |
Four more temples, and to the north and south are the main workshop and storage spaces. Submitted by: Noble Digger - 2019-01-30 |
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Founders' Canton and Resource Rooms To the west are the founders' apartments. To the east are the Hospital, Library, Tavern, and one more room I'm not yet using. Submitted by: Noble Digger - 2019-01-30 |
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This area contains the administrators' offices and hatches leading down to artifact storage vaults. The only way to get in here is through a long winding staircase that begins in the Masonary. This also connects to the underworks for the fortress' traps and a few other sensitive areas. Submitted by: Noble Digger - 2019-01-30 |
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Barracks, Dorm, Upper Kitchen Area, Dining Hall Some of the high-traffic areas of the fort. To the north is the Masonary and the hatches leading down to the Great Hall Submitted by: Noble Digger - 2019-01-30 |
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Caged monsters can be thrown into this whole, where the military waits below to test their weaponry. Submitted by: Noble Digger - 2019-01-30 |
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Wagons must navigate this maze of cage traps and travel through a tunnel to get to the depot. Submitted by: Noble Digger - 2019-01-30 |