Maps submitted by Tharis. (Clear)
Displaying results 1 to 15 of 608 (Page 1)
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Fortress: Worksack | Tharis | |
It's hard to capture it all in one shot. I'm beginning to realize that my humble fort is actually rather large. Submitted by: Tharis - 2013-09-06 |
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Fortress: Worksack | mirrizin | |
Fortress: Worksack | Tharis | |
The guards were there to catch stragglers. They weren't necessary. Submitted by: Tharis - 2013-08-30 |
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Giant spinning green glass blades. Probable overkill, but it gave my engineers something to do. Submitted by: Tharis - 2013-08-30 |
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Took advantage of a promotion to create a less over-engraved quarters in Gold and silver. Fitting that several engraved images are of her father, the Champion, killing goblins. Submitted by: Tharis - 2013-08-30 |
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Still expanding. Another cave crocodile, a mining accident, a mysterious disappearance into a dry moat. Some pets dead of old age, and one mysterious case of forgotten beast disorder. Submitted by: Tharis - 2013-08-30 |
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Trying to get through the caverns. So far one casualty in the project, a miner who got knocked down in his own cave-in and had his leg amputated by his pick. Tragic odds, but the hole must go on. Submitted by: Tharis - 2013-08-30 |
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Fortress: Worksack | Tharis | |
Now that the death trap is complete, every siege is a choice. When I go military, I can guarantee that most of a squad will get caught in the cage traps outside the gates. This is where they end up. Submitted by: Tharis - 2013-09-06 |
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This is where a pikemaster and a pack of lashers caught the caravan. They arrived so simultaneously that I'm wondering if someone somewhere really doesn't want worksack to become the mountainhome. I think most of the wagons got away intact. And the guards took out most of the squad before my troops come intercept. Submitted by: Tharis - 2013-09-06 |
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I'm almost to cavern 2. Starting to think about phase 2 of this particular scheme... Submitted by: Tharis - 2013-09-06 |
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Nggrrrr THUMP Rggagggr. -Troll