Browse Points of Interest - DF Map Archive

Browse by...

Displaying results 451 to 465 of 32542 (Page 31)

« Prev | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | Next »

Sort by: Title, Submitter, Date Submitted
Fortress: Sneaktunnels Salmeuk

Farms

I like the red mud.

Submitted by: Salmeuk - 2016-08-26

Dining and Food Storage

And a lot of chickens.

Submitted by: Salmeuk - 2016-08-26

Bedrooms

Submitted by: Salmeuk - 2016-08-26

Barracks

Submitted by: Salmeuk - 2016-08-26

Misc Workshops

We could probably use a better space, but this works for now.

Submitted by: Salmeuk - 2016-08-26

Smithing

Iron to the north!

Submitted by: Salmeuk - 2016-08-26

Convertable Hallway

When a dwarf pulls the lever, these bridges raise and force invaders to use a more circuitous route through the caverns.

Submitted by: Salmeuk - 2016-08-26

Entrance Bridges

Submitted by: Salmeuk - 2016-08-26

Depot

Fits snugly.

Submitted by: Salmeuk - 2016-08-26

Fortress: Snarledglazed Tharis

This. Guy. Osmat Spurtmite

It happened like so: http://www.bay12forums.com/smf/index.php?topic=15096.msg7148587#msg7148587

And it's still sitting there. It hasn't moved an inch.

"A great capybara with lidless eyes. It has large mandibles [the left one mangled beyond recognition] and it squirms and fidgets. Its dark chestnut hair is long and wavy. Beware its fire!"

Submitted by: Tharis - 2016-08-25

Oops

I think I'm going to have to knock down a big chunk of that wall and replace it with a drawbridge. Because even if ballistae aren't the most practical weapons, the effect would be pretty sweet.

Submitted by: Tharis - 2016-08-25

Zolak Ngomorar

While the siege had officially ended, this goblin was, for some reason, trying to beat the crap out of a yak.

As you can see by the yak teeth scattered around, he won. And then the militia got him.

Submitted by: Tharis - 2016-08-25

Limul Rodimvutik

Count Consort of one of our neighbor-forts, under our civilization. He was a guest at The Deep Chocolate and took a walk at the wrong time. One hopes this does not become a diplomatic incident.

He was also the only other dwarf to die in this siege.

Submitted by: Tharis - 2016-08-25

The Deep Chocolate

Even locked up, it's still hopping. The bear furthest to the east is "Humidstandard," and he earned his name by catching a goblin lasher who fell into the courtyard. He has a cut on his head to show for it.

Submitted by: Tharis - 2016-08-25

Caught between two pillboxes.

When I built up the barracks, I realized I'd need to prevent goblins from using it to kite down into the courtyard, which is where the pillbox on the northwest comes in (the archers stand a z level up from here.) The one on the southeast was designed to guard the southern entrance, and happens to also provide double coverage for the southern approach to the barracks roof. It had barely been finished when the goblins showed up, in fact some of the fortifications weren't carved because the engraver got scared of the goblins.

They don't kill as efficiently as melee troops, but they certainly do the job, and it seems like the goblins eventually figure out that this isn't a good place to loiter.

It's interesting to watch the AI try to react. Do you go for the vulnerable dwarfs who occasionally wander outside? Or do you run away from the bolts?

Occasionally a goblin would dodge and fall into the courtyard. I think I lost one recruit from a failure to notice that happening until it was too late. He died on the drawbridge.

Submitted by: Tharis - 2016-08-25

« Prev | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | Next »

Login: