Browse Points of Interest - DF Map Archive

Browse by...

Displaying results 436 to 450 of 32542 (Page 30)

« Prev | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | Next »

Sort by: Title, Submitter, Date Submitted
Fortress: Whisperquakes serge_levin

Main hall

Main hall is surrounded with food production facilities, stockpiles and fortress control rooms.

Righthand room has 4 levers connected to bridges sealing caissons in magma reservoir.
Lefthand room has several groups of levers controlling different equipment -
Top-left group of 4 controls drawbridges sealing the entrance. As far as fortress is under the siege, passage between trade depot and main staircase is sealed.
Bottom-left group of 7 controls upper and lower water supply.
Group of 3 levers on the right are used to control power distribution system - cart rollers, magma pump and magma drainage bridge can be controlled independantly.
Bottom-right group of 2 controls either edge of main water reservoir located on the left-hand side of this map level.

Submitted by: serge_levin - 2016-09-02

Temporary metal factory

Group of 4 magma furnaces and 2 magma forges is built to supply fortress with metal goods while Magma Express is being built. It is built directly over the magma sea, each building has open space under its impassable tile. Small stockpiles for ore, bars, food and booze are located to minimize dwarves trip time for all the required reagents.

Submitted by: serge_levin - 2016-09-02

Water supply

Water channel for feeding the machinery with power. Uses bug with water flowing off the map marks all the linked tiles as flowing water, even if chamber is sealed later. Another pressure reduction to avoid forming of obsidian over the rollers. Water tube has input and output locks and bypass lock.

Submitted by: serge_levin - 2016-09-02

Power distribution system

System of gears and axles is used to provide power to pump and rollers. Rightmost and center gear in group of 3 adjusted are connected one to lever, other to overflow prevention trigger in reservoir. If pressure plate detects dangerous magma level in reservoir, pump is disconnected and the only way to continue filling reservoir is manually operating the pump. Done as pre-caution measures to aviod fortress flooding with magma.

Submitted by: serge_levin - 2016-09-02

Water supply

Water is moved from outer part of the system to inner part. With additional pressure reduction (it is falled 153 z-levels down from water supply reservoirs

Submitted by: serge_levin - 2016-09-02

Water supply

Water supply to provide magma-level machinery with power. Reservoirs with raising bridges seal were built in order to avoid water evaporation.

Submitted by: serge_levin - 2016-09-02

Magma reservoir

Magma reservoir with feeding channel to supply furnaces, smelters, etc. Left-hand side caissons are constructed in order to attach firther magma based system (Fried Goblins Grill, obsidian casting facility, nobles rest-in-peace saunas) without need to drain the whole reservoir. Upper level has a trigger, disconnecting magma pump on the magma loading chamber. It is set to trigger on 5/7 of magma.

Submitted by: serge_levin - 2016-09-02

SLS (Sequental Launch System) starting points

Sequental Launch System starting points. Each hatch is a starting point of the hauling route, named Lane 1 through 16, left to right. Levers could be used to manually open specific hatch, although following ones will be opened by pressure plates located on SLS control level when minecart passes the triggers

Submitted by: serge_levin - 2016-09-02

SLS (Sequental Launch System) triggers

SLS - Sequental Launch System. Used to launch several minecarts one by one. Magma Express has 16 hauling routes assign, each contains of the only starting point one level above impulse ramps, on the hatch. Blue lever opens leftmost hatch, subsequent ones are opened by pressure plates - Lane 1 plate opens hatch on Lane 2, Lane 2 opens Lane 3 and so on. Lane 16 has nothing to open.

Submitted by: serge_levin - 2016-09-02

Fortress: Deathgame-Deathgame Fleeting Frames

Tavern/Temple/Mural

Most of furniture in it is hidden by default. Still, dwarves sure do litter a lot.

Submitted by: Fleeting Frames - 2016-09-02

Fortress: Daggerabbey Salmeuk

Quarry Entrance

Submitted by: Salmeuk - 2016-08-30

Aboveground Farms

Kind of vulnerable right now.

Submitted by: Salmeuk - 2016-08-30

Dining Hall

Lever controls east and west gates.

Submitted by: Salmeuk - 2016-08-30

Courtyard

Submitted by: Salmeuk - 2016-08-30

Fortress: Sneaktunnels Salmeuk

Cistern

It wasn't exported for some reason, but the body of Dumat lies at the bottom. He drowned when we flooded the farms - a fate my own dwarf narrowly avoided.

Submitted by: Salmeuk - 2016-08-26

« Prev | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | Next »

Login: