Maps submitted by Tharis. (Clear)
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Fortress: Beervaults | Tharis | |
Rakust Notchrock, the Awe-Inspiring Nadir What? Who are you? What brings you here? *flicks tongue* You're visiting? Well, ok. Let me show you around. *flicks tongue* Submitted by: Tharis - 2016-01-21 |
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Fortress: FancyhammersBAK | Tharis | |
So many visiting dorfs and gobs have tried to ford the river above the waterfall. Submitted by: Tharis - 2016-01-18 |
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I didn't expect it to look this squat, but it's still impressive. Submitted by: Tharis - 2016-01-18 |
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With all of the taverns, I don't think anyone has bothered to visit. Submitted by: Tharis - 2016-01-18 |
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Farm Factory and Cave Entrance This is where forgotten beasts and troglodytes go to die. Four war dogs, two statues of forgotten beasts, a few cage traps, and a stairway leading into the barracks. I like using the canyon for a natural barrier. Submitted by: Tharis - 2016-01-18 |
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The grates are so every passing dorf gets some waterfall contact. The tunnel then continues through a washing pool, through tavern #3 (The Dear Nuts, formerly owned by the founding manager post-retirement, now owned by the founding fisherdwarf. The tavern was originally supposed to be a library, but then I found that I had no bookshelves because this game began in v.40, and thusly no musical instruments. Submitted by: Tharis - 2016-01-18 |
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This is the first time I've done this kind of crypt before, I'm a little proud of it. Submitted by: Tharis - 2016-01-18 |
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Because pets deserve their own coffins, but don't deserve to be buried with the same dignity as dwarves. I think all but the top two are occupied. Submitted by: Tharis - 2016-01-18 |
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Even with three taverns, I like to have a dining hall that could, theoretically, seat the entire fortress. There it is, with accompanying food and booze factories. Submitted by: Tharis - 2016-01-18 |
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So, I needed to expand, and realized that my design ahd kin of walled myself in. I think I built the two hospital wings first, on the west, with the chief medical dwarf's office on the way in. I then figured where I could dig another ramp down, and from there I went with the good ole windmill fractal layout. This way, every dwarf gets a room of equal size (five urists, including entryway) with one engraved floor for decor. Even the bedrooms that break the pattern have the same volume. The non-engraved rooms remain unoccupied, and as we've hit capacity, may be forever so. Submitted by: Tharis - 2016-01-18 |
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We've only had one mayor so far, Besmar Bridgeenjoyed. She's also the owner of the great round tavern The Green Peaches. Her dining hall is on the right, and her office is a z level up, where she is right now, conducting a meeting. Her bedroom is about 4 z's down in the apartment complex to the SE. The well is the public well, and made of gold. The big thing to the west is for general furniture storage, mostly barrels, bags, and bins. Submitted by: Tharis - 2016-01-18 |
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