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Maps submitted by Salmeuk. (Clear)

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Fortress: Bannerheat Salmeuk

Moose Pit

I plan to install observation windows later, for the scientific study of moose behavior.

Submitted by: Salmeuk - 2016-02-01

Minor Troubles

I was HOPING to install a floodgate next to this engraved cluster of Zircon (the image engraved is the symbol of our civilization, a goblin-cap) but I accidentally designated the other side of this magma chute. Luckily I had installed both sets of bridges.

I lost nearly all my trade goods and practice bolts (about a years worth, actually) and all the previously created blocks of stone. Not too worried in all truth.

Submitted by: Salmeuk - 2016-02-01

Trap Line

Catching things.

Submitted by: Salmeuk - 2016-02-01

Fortress: Bannerheat Salmeuk

Wheelhouse

Where access was dug for the sewer, and a now-needless waterwheel spins at the bottom. A lever controls waterflow from the stream into the sewer.

Submitted by: Salmeuk - 2016-01-28

Dense Forest

I cannot possibly run out of wood with this sort of forest growing over a quarter of the map.

Submitted by: Salmeuk - 2016-01-28

Marble Works

Having discovered a large chunk of marble, I set up a small masonry.

You can see the cistern in the lower right, not full quite yet.

Submitted by: Salmeuk - 2016-01-28

Dead Engineer

He just had to step past the final tile of sewer, at the same exact time that the miner happened to be mining it out. The water forced him over the edge and his leg bones shattered at the force of the fall. His boulder (his precious fucking boulder, which he was apparently destined to haul to some stockpile or another) crushed his foot. The water was too quick and now he's submerged underneath the slowly-filling cylinder of water, asphyxiated and cold and quite dead..

Submitted by: Salmeuk - 2016-01-28

Sewer Access

Allows for more water to flood inside, perhaps to refresh the cistern or wash away baddies.

Submitted by: Salmeuk - 2016-01-28

Gem Stockpile

Proximity to the mines keeps hauling to a minimum.

Submitted by: Salmeuk - 2016-01-28

Dining Hall

Two artifacts keep people happy, despite the absolute squalor of having 60 dwarves eating, sleeping and carousing in this tiny hall.

Submitted by: Salmeuk - 2016-01-28

Magmaworks

The magma-channel has been grated to prevent Magma Crab attacks (though they like to undulate in strange, circular patterns just outside the gabbro walls).

Submitted by: Salmeuk - 2016-01-28

Levers and Chickens

One of the most multipurpose rooms in the whole fort!

Submitted by: Salmeuk - 2016-01-28

Entrance

Fortified with alunite and iron gates.

Submitted by: Salmeuk - 2016-01-28

Where He Became a Legend

This was where my starting-seven Siege Engineer completed his training, having created over 300 ballistae parts as practice. The finest machines would have be under my control, and the trade possibilities were enticing as well.

He promptly fell into my cistern, broke his legs, and drowned.

Submitted by: Salmeuk - 2016-01-28

The Well

The sometimes used cobaltite-block well, that reaches down 20 z-levels into a man made cistern, which is in turn connected to a distant brook via a snaking sewer.

Submitted by: Salmeuk - 2016-01-28

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