Maps submitted by Salmeuk. (Clear)
Displaying results 226 to 240 of 685 (Page 16)
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Fortress: Swordsmokes | Salmeuk | |
Fortress: Warblisters | Salmeuk | |
Fortress: Farmbow | Salmeuk | |
Fortress: Ringrocks | Salmeuk | |
Not much of a wall considering they can just climb over it. I have plans to fix that! Submitted by: Salmeuk - 2017-05-11 |
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Fortress: Bentshield | Salmeuk | |
The skeleton of this fort's defensive gates in complete. Four gates provide entrances and exits to woodcutters and traders alike, as well as barring entrance from the as-yet-unencountered goblin raiders. This setup allows for trader's to arrive and unpack, while also preventing goblins from sneaking in. It may be cowardly, but until these dwarfs shape up their fighting skills and equipment there is no other option. Submitted by: Salmeuk - 2013-07-31 |
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Fortress: Doomforests | Salmeuk | |
Fortress: Doomforests | Salmeuk | |
Fortress: Golddust | Salmeuk | |
Fortress: Warblisters | Salmeuk | |
Fortress: Goatcaves | Salmeuk | |
Fortress: Spiritmarsh | Salmeuk | |
I can imagine how awful this design would be if properly modeled. The river would certainly cave in. Submitted by: Salmeuk - 2018-01-30 |
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Fortress: Greeds of Falling | Salmeuk | |
Fortress: Blazerings-00108-10-01 | Salmeuk | |
Fortress: Goatcaves | Salmeuk | |
Old Temple-turned-Megabeast Lair
The teal P is Azoc. A few visitor corpses can be seen. Submitted by: Salmeuk - 2017-08-09 |
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Fortress: The Black Cloister | Salmeuk | |
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Always cast a thousand shadows on a candle... or something. -M.A. Deup