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Maps submitted by Salmeuk. (Clear)

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Fortress: Sneaktunnels Salmeuk

Bedrooms

Submitted by: Salmeuk - 2016-08-26

Barracks

Submitted by: Salmeuk - 2016-08-26

Misc Workshops

We could probably use a better space, but this works for now.

Submitted by: Salmeuk - 2016-08-26

Smithing

Iron to the north!

Submitted by: Salmeuk - 2016-08-26

Convertable Hallway

When a dwarf pulls the lever, these bridges raise and force invaders to use a more circuitous route through the caverns.

Submitted by: Salmeuk - 2016-08-26

Entrance Bridges

Submitted by: Salmeuk - 2016-08-26

Depot

Fits snugly.

Submitted by: Salmeuk - 2016-08-26

Fortress: Burnkegs Salmeuk

Two-Humped Camels

I brought like 6 of these bad boys at embark, using up all my points (I usually only bring 7 unskilled peasants, a pick, and an axe) but I think the sole male is asexual. I want me some baby camels ;_;

Submitted by: Salmeuk - 2016-08-20

Needs a bridge!

Then I can dig down to the magma.

Submitted by: Salmeuk - 2016-08-20

Catacombs

The only death so far has been a mason, who was surprised by a giant bat while attempting to bridge the cavern (see the other PoI) and fell 12 z-levels to his death. The bat just kinda flew off, I don't even think it was hostile. . .

*sigh*

Submitted by: Salmeuk - 2016-08-20

First Cavern

Nothing too exciting here. Completely sealed off, thankfully.

Submitted by: Salmeuk - 2016-08-20

Depot

Eventually the bridge will become the only point of access to the fortress. For now, I've added a little doorway on the right so I can bring in wood and whatnot.

Submitted by: Salmeuk - 2016-08-20

Surface Farms

Nice! I've only found four plant-able plants however, so most of these sit unused.

Submitted by: Salmeuk - 2016-08-20

Workshops and Storage

Temporary, eventually I will just be storing wood here.

Submitted by: Salmeuk - 2016-08-20

FooD

Plants and Brews to the left, empty barrels to the south.

Submitted by: Salmeuk - 2016-08-20

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