Displaying results 121 to 135 of 1862 (Page 9)
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Movie: Blood in a river | Markavian |
View / ReplySubmitted by: Aranak - 2010-11-03damn you carp XD like 10 time in one game a dwarf die from carp when drinking or fishing =P |
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Movie: Fireimps kill the Farmer | Markavian` |
Movie: Froze water to wall | LegendaryClother |
View / ReplySubmitted by: RavingManiac - 2010-10-27Most ingenious. I had the impression that water in buckets would freeze as soon as it was brought outside. Apparently not. |
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Movie: ORC ATTACK | ToonyMan |
View / ReplySubmitted by: duperman - 2010-10-24This was amazing. Loved the squad, "The Violet Pants". |
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Movie: Goblin meets GRID | Duriel |
Movie: Automatic Obsidian Farm | Nome Cahlan |
Movie: Goblin meets GRID | Duriel |
View / ReplySubmitted by: RavingManiac - 2010-10-18"...and then a wall of magma descends from the heavens, incinerating our entire front vanguard in an instant. They screamed as their flesh melted from their bones, their faces an expression of absolute horror before dissolving into nothingness. Those images will haunt me forever." |
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Movie: Grand obsidian casting | Aykavil |
Movie: Drowning Chamber 3 | Lumpy McUglyface |
View / ReplySubmitted by: LoSboccacc - 2010-10-12you may also add a fortifications between the floodgates and the chamber itself so that those pesky building destroyers won't spoil your work (yes I say this because it has happened to me, but I was not using a pump to fill, resorting on gravity instead. fun ensued) |
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Movie: Perpetual Motion on the Cheap | shinziril |
View / ReplySubmitted by: Morgoththegreat - 2010-09-10As far as I know you don't need rivers/brooks, nor does it need to be aboveground, nor does it need to be made out of constructed walls. I've done a similar trick with murky pools on riverless maps in which I've drained the pool into a channel with a waterwheel (with a run-off/evap area for excess), and had it spin the waterwheel just fine. I think it has to do with the water getting locked into its flowing state when it fills an area to equilibrium (no sloshes) in a certain way. |
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Movie: Asob's Nightmare - Part 1 | KenboCalrissian |
View / ReplySubmitted by: KenboCalrissian - 2010-08-24Too bad the last video of the series got screwed up by the shift-lock bug. It starts with me activating 5 or 6 dwarves standing near one of the downed SoFs (purposely ignoring Asob, who also happened to be nearby) and watching them run into the thing and disappear into clouds of smoke... and then the screen starts having seizures because of that dang bug. |
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Movie: Shad Run | Neruz |
Movie: Crispy Orc | Garky |
View / ReplySubmitted by: CinnibarMan - 2010-08-24Why do you have two extra pumps in the middle of each square? Aesthetic reasons? |
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Movie: Crossbows got nerfed | ToonyMan |
View / ReplySubmitted by: Lisa - 2010-08-12wait a minute look closer, hes dodgeing just like in the matrix! |
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Movie: Geyser! | Marko |
View / ReplySubmitted by: ray10k - 2010-08-09this would make an interesting defence mechanism: place a couple of floor hatches in front of your entrance, hooked up (underground) to a water tower, wait until the gobbo's are standing near them, and launch them! |
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Fast magma world flood, part 1
Here we fill the vent's air chamber in a few seconds. The only difference between this and our first attempt is the position of the output on the magma generator (or magma "cannon"). - SL