Browse Comments - DF Map Archive

Browse movie comments by...

Displaying results 61 to 75 of 1862 (Page 5)

« Prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | Next »

Sort by: Author, Date Submitted (Clear Search)
Movie: Magma-spewing Obsidian Statue Sizik

View / Reply

Submitted by: Nagidal - 2012-03-16

Socks go to you, this is very dwarfy.

Movie: Zombie mode Alex

View / Reply

Submitted by: RavingManiac - 2012-02-21

How did you manage to contain that many zombies?

Movie: Screams from below teeb

View / Reply

Submitted by: CloudyDay - 2012-02-19

You just HAD to delve to greedily and too deep, didn't you?

Movie: Ender's Run GenMal96

View / Reply

Submitted by: Snipa299 - 2012-01-19

That was a.massacre. all I saw were dwarves being chased doen and slaughtered...

Movie: Caravan Wagons Quietust

View / Reply

Submitted by: Kami - 2012-01-05

BTW: Nice idea with the bridges for the magma trap.

Movie: Ambushing squad leaders ignore cage traps Drunken_Gun

View / Reply

Submitted by: Nil Zirilrash - 2011-12-31

I'm not 100% sure, but I think that agility + sneaking capability might allow creatures to get past traps untouched. I've had it where the squad leader will not activate the cage traps, dodge his way along my weapon trap corridor, then get beheaded by some novice axedwarf who really shouldn't have been there in the first place. I've also had it where they do activate the cage traps, but they're not caught. The latter is more common for me. That said, I've never had any creature, be he goblin, elf, or human, make it past that many cage traps without either activating one or being caught.

Movie: Soapmaker Borked.cmv Valthero

View / Reply

Submitted by: LegendaryClother - 2011-12-01

Make tallow or oil

Movie: Nuclear Catsplosion Lightning4

View / Reply

Submitted by: Matthmatt1213 - 2011-11-28

Isn't this how Boatmurdered ended?

Movie: The First Siege of Earthpolished Nil Zirilrash

View / Reply

Submitted by: Nil Zirilrash - 2011-11-27

Sorry, the fortress got corrupted a while back due to a bug in my home-made sync program, shortly after I made this video. I no longer have Earthpolished :'(. I'm glad you like it, though. Also, sorry for the slow response. I literally have not been on since January '11. I kinda rage-quit from DF after the save died, though I'm now picking it back up.

Movie: Creature logic: addressable memory Nil Eyeglazed

View / Reply

Submitted by: OvadeJadoJeri - 2011-11-06

Its a test message

Movie: Division of labour in the construction industry steve296

View / Reply

Submitted by: The Dark Bunny - 2011-09-25

Looks like your limestone was tasked for hauling/construction/etc. When you examined the stones themselves, there was no stockpile designated under them. If you have other stone stockpiles in the fortress, they may have already claimed them. Or you may have accidentally designated them for use in another construction elsewhere.

Movie: Magma Proof Cats Kasan

View / Reply

Submitted by: Kasan - 2011-09-17

I saved the game not long after this and didn't play for a couple days. When I loaded it back up the cats died as soon as I unpaused.

Movie: Unit page just before second siege. Oh dear. Ipslne

View / Reply

Submitted by: Fredakob - 2011-09-11

As long as you have a good hallway to keep the enemy numbers contained and you don't meet them out in the open, you should have not problem with your military.

Movie: The First Siege of Earthpolished Nil Zirilrash

View / Reply

Submitted by: Nil Zirilrash - 2011-09-01

Yep. I'm currently only using those notes to mark which lever/pressure plate is connected to what, so for me, the symbol of the note is really the only thing that matters. If I feel like setting up patrol points, I'll name then, but for indicating a linkage I'll just stick to symbols. They're easier to interpret at a glance.

Movie: FB noxious secretion LegendaryClother

View / Reply

Submitted by: LegendaryClother - 2011-08-18

No, rose gold door.

« Prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | Next »

Login: