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Movie: 1 vs SoF Pits Drunken_Gun

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Submitted by: Mechanoid - 2008-11-24

He was doing pretty well until he burnt to a crisp.

Cooked dorf in a adamantine container, any one?

Movie: Bye bye Cats Rhenaya

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Submitted by: Mechanoid - 2008-10-30

Theoretically it should also work for anything; that includes demons and goblins. Conversely, making deadly deadly water animals into land animals will kill them, too.

Brilliant.

Movie: Trapping HFS Drunken_Gun

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Submitted by: Mechanoid - 2008-10-12

Mind = Blown

Movie: Water tower Success d3c0y2

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Submitted by: Mechanoid - 2008-10-11

*applause*

Movie: Cat fight Bodkin

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Submitted by: Mechanoid - 2008-09-14

It's a "feature"

Movie: DWARF FORTRESS! Gaulgath

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Submitted by: Mechanoid - 2008-08-23

Rate 25 to make it sane.

Now if only there was sound...

Movie: Little Buggers Lazureus

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Submitted by: Mechanoid - 2008-08-16

Set their [SPEED:] to something like 10000 or 50000. They'll move 10 to 50 times slower then... Though there might be a limit on how slow they can go.

Movie: The liason is not afraid of skeletal carp Christes

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Submitted by: Mechanoid - 2008-08-11

"Move out the way! Commin' through!"
*shove*

Movie: Level Collapse Trelack

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Submitted by: Mechanoid - 2008-06-13

What's even more amazing is that your dwarves on the top of the giant block didn't die horrible horrible deaths.

Movie: Goblin Disposal Tower Lazureus

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Submitted by: Mechanoid - 2008-06-06

Oh wow, a limb flew into the open-air farm over the wall.

Movie: Titan Attack Blike

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Submitted by: Mechanoid - 2008-05-31

classic "lul, wut" ending

Movie: Moldath, axe dwarf, vs 100+ trolls and goblins XRsyst

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Submitted by: Mechanoid - 2008-05-24

[insert quote from doom comic here]

Movie: 3 Bronze Colossi and 1 Dragon vs. The Pits XRsyst

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Submitted by: Mechanoid - 2008-05-24

Dakost Lorbamamost, Miner has burned to death.

Movie: Champion Vs Entire Seige Torak

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Submitted by: Mechanoid - 2008-04-27

OH GOD

Movie: The pumps aren't working Markavian

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Submitted by: Mechanoid - 2008-04-13

THLawrence is correct. The tiles directly south are not empty space, and thus block the pumps' function.

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