Displaying results 571 to 585 of 3024 (Page 39)
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Movie: The ultimate LavaTrap | Icebird |
Movie: Punished by 3 Hammerstrikes | Loggi |
View / ReplySubmitted by: Cyphr - 2010-01-28Ouch, was he wearing armor? I honestly expected to see him in about 8 bits on the wall |
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Movie: Tantrum Spiral Control | Demonic Spoon |
Movie: The great collapse | Paulus Fahlstrom |
View / ReplySubmitted by: Mechanoid - 2010-01-27That's certainly one way of removing all those annoying floors. |
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Movie: Traders vs Automated Spike Trap | Marko |
Movie: Human Powered Spike Trap | Marko |
View / ReplySubmitted by: KenboCalrissian - 2010-01-25Ingenious trap you have here! Except for the dog who casually strolls right through the spikes as they're raising and doesn't get hurt XD |
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Movie: Scary Whips | RAM |
View / ReplySubmitted by: Doomshifter, Kobold in Disguise - 2010-01-25WHIP IT, WHIP IT GOOD *whipcrack~* |
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Movie: Klein waterfall | mattex |
View / ReplySubmitted by: Quietust - 2010-01-25A simple map snapshot probably would've been more useful, considering this movie doesn't actually show the waterfall in motion. |
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Movie: Breaking Siege | Tiogshi |
View / ReplySubmitted by: Tiogshi - 2010-01-23I feel that if Goblins don't have it, Orcs shouldn't either. This is otherwise vanilla DF+DigDeeper. |
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Movie: Perpetual Motion on the Cheap | shinziril |
View / ReplySubmitted by: shinziril - 2010-01-22From gtmattz's research, it appears that you need a brook or river on the map for this to work. As such, I would say it's definitely something to do with the brook/river flow code messing with other bodies of water. |
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Movie: Breaking Siege | Tiogshi |
Movie: The ultimate LavaTrap | Icebird |
Movie: Microcline Monster | MrGimp |
Movie: Perpetual Motion on the Cheap | shinziril |
View / ReplySubmitted by: Markavian - 2010-01-22Huah... that's unexpected. Does it treat your pond as a river or something? |
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This is a goblin thief that was just kinda hanging around outside my fort. I sent some wrestlers at him. - crash2455