Displaying results 286 to 300 of 3024 (Page 20)
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Movie: Asob's Nightmare - Part 1 | KenboCalrissian |
View / ReplySubmitted by: KenboCalrissian - 2010-08-24Too bad the last video of the series got screwed up by the shift-lock bug. It starts with me activating 5 or 6 dwarves standing near one of the downed SoFs (purposely ignoring Asob, who also happened to be nearby) and watching them run into the thing and disappear into clouds of smoke... and then the screen starts having seizures because of that dang bug. |
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View / ReplySubmitted by: Quietust - 2010-08-24That turned about almost exactly how I expected it would. Wrestlers work great on goblins, but not so great on demons that are hotter than the surface of the sun (which, going by its black-body radiation spectrum, is ~5800K, equivalent to ~20400 degrees Urist, compared to the 25000 of the mighty Spirit of Fire). |
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Movie: Shad Run | Neruz |
Movie: Crispy Orc | Garky |
View / ReplySubmitted by: CinnibarMan - 2010-08-24Why do you have two extra pumps in the middle of each square? Aesthetic reasons? |
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Movie: Lumber Agreement | Chthon |
View / ReplySubmitted by: Quietust - 2010-08-24Chthon: what went wrong is that you used the SDL version to record the movie, and the SDL version is broken - movie recording only works in the Legacy version right now. |
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Movie: Restarting the Reactor | Quietust |
View / ReplySubmitted by: Quietust - 2010-08-24Added bonus: a working movie recorded in version 0.31.12! The trick is that you must use the legacy version - the SDL version alone is responsible for all of the broken movies that have been uploaded. |
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Movie: Lumber Agreement | Chthon |
View / ReplySubmitted by: Quietust - 2010-08-17The myth is that Elves decide to impose lumber limits based on wood in your stockpiles - once you've agreed to a quota, it absolutely limits how much you can cut down. |
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View / ReplySubmitted by: Chthon - 2010-08-17Hrm.. I seem to fail at making DF videos. This should have shown woodcutters cutting down trees one at a time between checks... Anyone have any clue what went wrong? |
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Movie: Forgotten Beast Dust | ElthMysterius |
View / ReplySubmitted by: ElthMysterius - 2010-08-14Welp, seems the file corrupted. Move along folks. |
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Movie: Crossbows got nerfed | ToonyMan |
View / ReplySubmitted by: Lisa - 2010-08-12wait a minute look closer, hes dodgeing just like in the matrix! |
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Movie: Automatic resetting ice trap | Scraggletag |
Movie: Geyser! | Marko |
View / ReplySubmitted by: ray10k - 2010-08-09this would make an interesting defence mechanism: place a couple of floor hatches in front of your entrance, hooked up (underground) to a water tower, wait until the gobbo's are standing near them, and launch them! |
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Movie: Oh god... | ANiChowy |
View / ReplySubmitted by: ANiChowy - 2010-08-08Thanks Quietust, I had no idea what caused this...also this is hilarious. |
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Movie: Automatic resetting ice trap | Scraggletag |
View / ReplySubmitted by: CinnibarMan - 2010-08-07Brilliant! I have got to make one of these in my next glacial fort. |
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Movie: The first Skydwarf flight | KhimaeraUK |
View / ReplySubmitted by: KhimaeraUK - 2010-08-05Yeh, sorry about the slowness of the video (first attempt!). Seeing this again has re-inspired me though :P Thanks for the comments guys. |
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I got pissed off at the skeletal swordfish lingering in the middle of the ocean, which is hampering my skeletal blue finned tuna bone bolt supply, so I decided to have it killed.
Between the ocean and the interior, there is a door and a floodgate which I can use to keep the ocean from coming in. They are operated by a peasant who's been locked inside the control house. However, it's not necessary (other than FPS control maybe) as it just gets dumped into the aquifer. However, if a way to dump weren't available, then those doors and the screw pumps would probably be necessary. The outer channels also allow recovery of misfires. -
neptunepink