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Movie: The pumps aren't working Markavian

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Submitted by: Mechanoid - 2008-04-13

THLawrence is correct. The tiles directly south are not empty space, and thus block the pumps' function.

Movie: Drawbridges Axelay

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Submitted by: Mechanoid - 2008-04-03

Before anyone thinks of trying this on demons, i'll remind you that atom-smashing bridges do NOT work on them. (the bridges will self-destruct instead)

It's also a good way to get rid of all the narrow clothing.
Raise bridge, dump items in the area where the bridge lowers, lower bridge, dumped items are destroyed.

Movie: The end of UnderCity Pt.4 (Final) Mechanoid

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Submitted by: Mechanoid - 2008-03-29

Suggested to run at Rate 50 or Rate 25. Hammerers are unarmored, and as such, move very quickly when cheating with [SPEED:1]

00:30 to 00:35 is why you should NEVER even attempt to allow the justice system OR criminals to exist or be created in your fortress.
The Hammerer is DEADLY, and WILL act like a terminator if you let him.

The same goes for the fortress gaurd (which you can sometimes see dispensing beatings to other criminal dwarves)

Movie: The end of UnderCity Pt.1 Mechanoid

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Submitted by: Mechanoid - 2008-03-29

I suggest running this video at Rate 50.
It was much, much slower in-game then the playback leads on.

Movie: 200 Dwarves load Depot Mechanoid

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Submitted by: Mechanoid - 2008-03-16

I used adjuststart.exe to begin the game with 200 dwarves. Even though i started with 9995 points, i spent the majority of those points on anvils (~3) wood logs (~207) and horses (~40)
The remaining points were spent on whatever skilled dwarves you see at the end screen.

Movie: Dragon Attack Mister Six

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Submitted by: Mechanoid - 2008-03-12

Hahaha, dwarf got lit on fire.

Movie: Relationship Drama Mechanoid

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Submitted by: Mechanoid - 2008-03-01

In case anyone is wondering what happened after the drama, "She," the peasant "cried on somebody in charge lately and felt great afterward." and is now on a break (she wasn't before)

Movie: Water Pressure Test xzzy

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Submitted by: Mechanoid - 2008-02-26

I said "Holy shit" out loud when i saw that water on the move.

Anyways, to answer your question, i think the water can only push dwarves and other creatures if it's a gradual change. IE: from 0 to 2, or 1 to 4.
Even then, it may be that the creature is moving itself rather then the water pushing the creature.

Try to see if the massive amount of pressure you have generated will move items. As per the garbage disposal video by Shaio has shown, items do move when pushed by water. If your water chute does not move items, then you may need to tweak it to slow the flow down.
[FYI, doubling the size of the passage will slow the water down by making the water choose 3 tiles to move to rather then just 1]

[Message edited on 2008/02/26 at 07:11 by Mechanoid]

Movie: Automatic Garbage Disposial Shaio

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Submitted by: Mechanoid - 2008-02-18

Dwarven ingenuity! :D

Movie: My First Irrigation System DrJonez

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Submitted by: Mechanoid - 2008-02-11

Very well done, but the cistern may need to be enlarged if you want to flood more then one farm room at a time.

Movie: The parting of the Sea LASD

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Submitted by: Mechanoid - 2008-01-24

This could be a ocean-aquifer interaction bug. Submit the map to Toady ASAP!

Also, lul

Movie: What th... Magma pump won't operate for no apparent reason SL

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Submitted by: Mechanoid - 2008-01-18

Maybe the pump is backwards? It happened to me a few times when i was setting up pumps to drain a river.
Otherwise, submit the save file to toady asap!

Movie: River clearing Mechanoid

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Submitted by: Mechanoid - 2008-01-17

Probably a good idea.

Movie: Bug: Bridge not being supported by walls Demosthenes

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Submitted by: Mechanoid - 2008-01-13

It doesn't look like the walls were supported by anything, and since tiles on the diagonal don't provide support, i'd say the collapse was a correct one...
Unless the green glass block walls *were* supported. Then it'd be odd.

Movie: Failed River Stairs Lewzefr

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Submitted by: Mechanoid - 2008-01-12

Make it a 3x3 and it'll be flawless.

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