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Map: Boatmurdered - 1051 timmeh

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Submitted by: timmeh - 2010-02-05

@Kacy James Roush - As awesome as it'd be, the game would probably make your computer implode when it tried to figure out how many Dwarves you would need to successfully take it back :P

Map: The Gates of Hell - 103 timmeh

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Submitted by: timmeh - 2009-08-23

Thanks! I may try to edit the tileset I've got to have diagonals, but the nice, clear ASCII tileset is growing on me...

Map: Foresthold - 110 timmeh

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Submitted by: timmeh - 2009-05-08

Thanks!

I've got the tileset on the wiki, if you want it.

[Message edited on 2009/05/08 at 10:14 by timmeh]

Map: Torchgear - 116 Depthseeker

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Submitted by: timmeh - 2009-04-06

Love the sort of angular design, looks great!

Random idea from looking at the entrance though, a ballista placed in front of (or behind, if you feel like living on the edge) the trade depot would provide some pretty serious protection against bigger enemies, although it would be over kill to use it on goblins with that kind of a range...

Map: Foresthold - 103 timmeh

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Submitted by: timmeh - 2009-03-24

@juice - Thanks!

The logs are, like Jurph suggested, from loose logs being on the tiles when they were mined.

@ Jurph - Thank you! I'm considering using a smaller version for the towers.

I've started a road (thanks for the reminder!). I plan to get some watchtowers along the road, probably connected to the fortress by underground tunnels, and with no other way in/out, to prevent unwanted access through the tunnels.

----------------

Thanks again, to both of you!

Map: Wealthscastle - 215 timmeh

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Submitted by: timmeh - 2008-12-18

It would, although this fortress has gone down the tubes. I would love to have an imbedded map for future journals, how would I do that?

Map: Wealthscastle - 215 timmeh

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Submitted by: timmeh - 2008-12-09

For some reason, I'm getting the "Ate in a Legendary Dining Room" thought already. I'm thinking it's the shear size.

Map: Wealthscastle - 215 timmeh

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Submitted by: timmeh - 2008-12-08

To be honest, in-fighting. I've lost two previous forts to tantrums and general dwarf-on-dwarf violence. Although given the size of the first immigrant wave, starvation may rear its ugly head soon.....

[Message edited on 2008/12/08 at 07:39 by timmeh]

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