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Map: Cityswords - 148 kastrol_aslaasri

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Submitted by: burnedfx - 2011-08-12

Wow! I think I had over 100 in only one of my old games (40d). In my current game I think I have just under 50, with the numbers slowly dwindling.

Any updates on your arena btw? I would think the civilian dwarves would get scared off from the fighting below or maybe just the off duty military gathers as the audience?

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Submitted by: burnedfx - 2011-08-10

I really like your cave garden.

How many dwarves do you have living in this fortress?

Map: Murdershield - 213 Orealisk

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Submitted by: burnedfx - 2011-06-06

Artifact Statue Inside Statue Made of Statues . . . lol, I love it.

Map: Shieldwall - 1111 burnedfx

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Submitted by: burnedfx - 2011-05-27

Thanks!

Map: Diamondkeepers - 606 Caranha

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Submitted by: burnedfx - 2010-07-26

I bet he never complained about the cold throughout his body, since it probably kept his Tuber Beer icy during those two years, before facing the fire.

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Submitted by: burnedfx - 2010-07-26

*drinks an Ale to Cilob*

Map: Mustyvale - 1064 burnedfx

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Submitted by: burnedfx - 2010-07-21

The meeting hall and the tunnels leading down to the second and third layer are all covered in engravings with no luck so far.

I haven't abandoned this fort yet, but when I upgraded to 31.04 the water above ground, powering the fort, actually freezes, which caused the fort waterfall to flood everything.

A bit frustrated, I started a new fort, but I do plan on returning to build some sort of shrine and I will be crossing my fingers for an engraving or two in regards to Roomreined.

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Submitted by: burnedfx - 2010-07-20

Ha! I obviously made a few tweaks, but since April 1st, I've been loving this tileset!

Map: Whippedmaze - 104 kurry

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Submitted by: burnedfx - 2009-12-28

I really like your "Fisherdwarves Estate" and am looking forward to checking out the new prison block, once it's complete.

Are you enabling dwarven justice? Or is it just for aesthetics?

Map: Scorchedhammer - 198 burnedfx

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Submitted by: burnedfx - 2009-12-09

Hey Coal,

Yes, it is Plac1d's. I love his graphic set as well, although I've gone and "squished it" by using a square tileset, specifically Anikki's 20x20. Oops!


Edit: Corrects typo seven years later . . . see http://www.bay12forums.com/smf/index.php?topic=159965.0



[Message edited on 2016/08/13 at 04:03 by burnedfx]

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Submitted by: burnedfx - 2009-12-03

Definitely an excuse to wage war on the elves, not that the dwarves needed one.

According to the wiki, their threats were based on the quota of wood in my stockpiles, no matter the source (tower-cap or traded).

Unreasonable bastards.

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Submitted by: burnedfx - 2009-11-29

Thanks Retro!

I used the color scheme from the wiki called "Another natural scheme" and also edited the foreground color of the sky to "1", which is separate from the color scheme itself.

The full thing looks like this:[SKY:178:1:0:0]

Map: Reinglaze - 35 GauHelldragon

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Submitted by: burnedfx - 2009-04-20

Your rainwater comment made me lol.
Thanks for that =]

Map: Hallmurders - 205 burnedfx

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Submitted by: burnedfx - 2009-04-09

Noble, I believe it's either the (3.1) "Natural" scheme or (3.2) Another scheme, both in the wiki. =]

I added some points of interests. Some of them universal and some of them depending on the year.

Edit: I forgot to mention, I also changed the color representing the "sky" in the init file to better match the color scheme.


[Message edited on 2009/04/09 at 07:48 by burnedfx]

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