Displaying results 1 to 15 of 309 (Page 1)
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Map: Warblisters - 108 | Salmeuk |
Map: Golddust - 129 | Salmeuk |
Map: Oilyhaze - 105 | ajr_ |
View / ReplySubmitted by: ajr_ - 2016-07-26Thanks Salmeuk & Tharis. The water columns are just storing water. Kinda preparing my routines to defending against sieges that have at some far future point can dig through walls. For this fortress they just store water for like... traps. |
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Map: Entranceportal - 511 | Nuoun |
View / ReplySubmitted by: ajr_ - 2016-06-10nice dwarfactory! There's always level in highly organised fortress layouts. |
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Map: Darkvault - 76 | Salmeuk |
Map: Anvilyouth - 270 | Ikarus781 |
Map: Irondrinkers - 144 | Tharis |
View / ReplySubmitted by: ajr_ - 2016-04-14It's like a progressive fortress as much as I can judge! |
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Map: Distinctgravel - 133 | Tharis |
View / ReplySubmitted by: ajr_ - 2016-02-17Thinking along the same lines in means of production here as well! I'll upload something once I get a more finished point in my fortress lifecycle. |
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Map: Tonguesabre - 127 | Lowen |
View / ReplySubmitted by: ajr_ - 2016-02-15Wow, very nice, amazing use of simplistic flat y et multileveled architecture! |
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Map: Fortuneboot - 259 | DrJonez |
Map: Bronzeroads - 120 | ajr_ |
View / ReplySubmitted by: ajr_ - 2016-02-07Yeah, the inn is an eyecatcher in the fortress... so much crowd is packed in there most of the time. Otherwise not my favorite layout as a fortress. |
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Map: Mountainlabors - 252 | Gremlin |
Map: Frostybolts - 44 | cecel |
Map: Rhymedmansion - 266 | mounf |
"Stop. Who would cross the Bridge of Death must answer me these questions three, ere the other side he see."
This is the only way over the river - gives me early warning of snatchers & ambushes. I've also captured some giant tigers and other animals at this choke point. -
Brewster