Displaying results 1 to 15 of 28 (Page 1)
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Map: Temple of Death - 1029 | _nil_ |
View / ReplySubmitted by: _nil_ - 2016-04-04AS SEEN IN PC GAMER WOAH http://www.pcgamer.com/dwarf-fortress-creator-on-how-hes-42-towards-simulating-existence/#page-3 |
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Map: Praisegems - 1104 | cephalo |
View / ReplySubmitted by: _nil_ - 2011-07-15really nicely done, and awesome story. would love to see some visualizer images. |
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Map: Mudposts - 338 | _nil_ |
Map: Mudposts - 328 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-05-28Well, there are hatches semi-strategically placed throughout the lava and water systems to use against invaders... beyond that, not necessarily. I'm trying to get as high a population as possible while keeping FPS managable so I've tried to avoid permanent flows. The next projects on the docket is a lavish new tower for the (as of yet unarrived) king and a well timed string of retracting bridges to provide a quick, safe, one-trip to the ground for melee troops. |
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Map: Blackstone - 263 | Chessrook44 |
View / ReplySubmitted by: _nil_ - 2011-05-27so lemme guess: gods of mountains, fortresses, metals, gems, death, and...? Lower right looks like a goblet, so maybe festivals or something like that, but I'm stumped on the two on the right |
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Map: Mudposts - 328 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-05-26Game time? About 26 years. Real time...? I'd rather not think about it! |
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Map: Bannerleague - 1067 | sphal |
Map: Wildnesstheaters - 339 | Rainforce |
Map: Ashpage - 1033 | hyndis |
View / ReplySubmitted by: _nil_ - 2011-02-27i'm not always impressed with 2d-layout underground fortresses, but you've done it with class here |
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Map: Firecleft - 265 | Kardos |
Map: Temple of Death - 1029 | _nil_ |
View / ReplySubmitted by: _nil_ - 2011-02-26the worldmap for this fortress: |
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Map: Kingthrones - 310 | _nil_ |
View / ReplySubmitted by: _nil_ - 2010-08-20thanks, spoon |
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Map: Sparkgear 6 - The Doom of Friends - 303 | _nil_ |
View / ReplySubmitted by: _nil_ - 2009-10-03Yeah, I hadn't known that... however, I think pressurized magma does; after I opened the way to the spot one z-level down it did, at least (although it might have just been that when that part filled up it brought the level low enough to start evaporation) |
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Map: Sparklewheel-Sparkgear - 214 | _nil_ |
View / ReplySubmitted by: _nil_ - 2009-09-30Mayday_MIN, came with the prepacked mayday graphics set (but wasn't enabled by default) |
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Map: Towerclouted - 232 | Quietust |
View / ReplySubmitted by: _nil_ - 2009-08-23The problem isn't really the economy, it's the coins, and you can have one without the other (dwarves will just use credit cards if there is no currency) |
The main stairwell that will be the backbone of the fortress. It is designed to allow for drawbridges to be built at every level, so that the dwarves may isolate sections of the fortress as needed. - Caranha