Displaying results 1 to 12 of 12 (Page 1)
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Map: Cloutsack - 254 | Riemann |
View / ReplySubmitted by: Sukasa - 2009-03-26Nice idea with the waterfall, that looks like it'd be very effective at keeping the dwarves happy. |
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Map: Numberabbey - 67 | Kanddak |
View / ReplySubmitted by: Sukasa - 2009-02-07In your video you have eight side-by-side gear assemblies that apparently don't connect to each other - how'd you manage that? I wasn't aware that was possible o_O |
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Map: Cavepacks - 1074 | Sukasa |
View / ReplySubmitted by: Sukasa - 2008-10-17Most of the power used goes into either power transmission, drainage (On the left side of the fort, there's a pump stack that clears multiple water systems, and the farms also have a pumping system), while there's also the issue of the water supply system - it's pretty messy, since it was built around the fort, and thus traverses Z-levels like nobody's business. |
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Map: Cavepacks - 1072 | Sukasa |
View / ReplySubmitted by: Sukasa - 2008-10-10That was actually really fun to make, too. How I did that was take an overhead image of the ground Z level, pasted it into paint, and shrunk it to about 100x100 pixels. After that, I opened up another 21x21 pixel image in another paint window, and drew in the individual tiles, then remade the image in DF using various collected materials. |
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Map: Cavepacks - 1067 | Sukasa |
View / ReplySubmitted by: Sukasa - 2008-09-13To the best of my knowledge, about 60 more dwarves, and a lot more roadage. eh, I'm more worried about getting the Duke at this point, because then i'll -know- what I need to get the king. |
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Map: Goldparch - 1064 | Yojimbo |
View / ReplySubmitted by: Sukasa - 2008-06-16the HMS DwarfHammer is incredible! I'm very impressed with the design, it looks like a real ship! |
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Map: Cavepacks - 1054 | Sukasa |
View / ReplySubmitted by: Sukasa - 2008-03-22Already have. In fact, the entire fortress is now protected by either walls, a moat, or fortified defenses, save a couple of areas that I'm still building in. |
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Map: Gearedtrust - 1052 | Smaug Capello |
Map: Tower of Towers - 1064 | joshdw4 |
View / ReplySubmitted by: Sukasa - 2008-02-19Think you could message me on the bay12games forum? I've got a place I'd like to know if you could send it, but I don't want to give out the URL for it publically, it's a private uploader. |
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Map: Tower of Towers - 1064 | joshdw4 |
View / ReplySubmitted by: Sukasa - 2008-02-12Functioning, perhaps? I'd be interested in seeing how you make things work, my forts can never get big before they fail in some spectaculr way or another (usually a result of mishaps in the machinery rooms). PRobably the best was when I flooded an entire underground base in only a few seconds XD |
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View / ReplySubmitted by: Sukasa - 2008-02-11uhm, holy ****? |
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Map: Twistedgirders - 1061 | Sukasa |
View / ReplySubmitted by: Sukasa - 2007-11-20All the catapults are on completely solid ground; I just haven't finished all the walkways yet :P |
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There are some more a couple of Z levels up as well. - Phlamethrower