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Map: Quakefancied - 253 Shouperman

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Submitted by: Shouperman - 2011-02-16

A hospital area is sorely needed. With only one injured dwarf, it's not too big of a problem. Until it gets infected.

I was a bit nervous to replicated the hall layout, but a hospital and or food storage area would fair pretty well on this level. Would make the burrow situation a little easier to manage.

Map: Beardhall - 210 comradestu

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Submitted by: Shouperman - 2010-10-14

I'm impressed by all the features you built into the whole entrance area.

I love the entrance ramps. Strategic, functional, and not a complicated maze.

Map: Buststroked - 301 comradestu

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Submitted by: Shouperman - 2010-09-10

I am definitely going to place a ballista battery at the rear of the entrance. Eventually. Once the functions here are moved below.

Map: Beardhall - 204 comradestu

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Submitted by: Shouperman - 2010-07-08

Obsidian production already?!

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