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Map: Pointedthundered - Dwarven Star Destroyer - 147 | ProberoO |
View / ReplySubmitted by: Probero0 - 2011-12-10Late reply but... it was made legit D: I forget the final fps I had to put up with towards the end, probably around 20-30 or so. I dug up all the granite and mica(Had dozens of layers of each...) and had at least 20 masonries going at a time with maybe 50 mason dwarves. The longest part to make was the base, since I made it out of walls, but that little extra step made it so much easier to make the rest since it was like I was building off from normal ground. |
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Map: Frostywheel - 255 | mattmoss |
View / ReplySubmitted by: Rob - 2009-10-15WRT the excavation: Have you tried mass-designating ramps one Z-level at a time? That's the fastest and safest way I know of to dig out a whole bunch of Z-levels |
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Map: Rivercross(cerapas) - 1002 | cerapa |
View / ReplySubmitted by: bluerobin427 - 2009-07-10So pretty... I'm usually just happy to have a semi-organized fortress, but that's just plain nice to look at. |
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Map: The Peaceful Glen-Dathaecamo - 229 | Bluerobin427 |
View / ReplySubmitted by: Bluerobin427 - 2008-09-05The pots are highwood trees... I don't remember what anthills look like in this tileset. I'm pretty sure all of my dwarves got inside before I locked the door and I haven't been getting any "Urist McDwarf burned to death!" messages, so they seem to be ok. |
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I really needed this, having to place my farms close the outer wall on the above floor was getting annoying. - YF-23