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Map: Rubbedtrade - 1057 Pheonix

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Submitted by: Pheonix - 2010-06-17

I certainly don't mind. If anything it only shows off how awesome the tower looks. Factoring in the shadows, it looks like the Sears Tower almost.

When that 3D visualizer comes out I'd certainly like to look at all the towers in this contest with it.

Map: Cloudpillar - 204 Retro

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Submitted by: Pheonix - 2010-06-08

Ah. Well that explains why the Z-level number jumps about 30...
Cool design nonetheless; like the honeycombish design you have there.
[Should get back to work on team's own tower, but has schoolwork that takes precedence...]

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Submitted by: Pheonix - 2010-06-07

...wait, I'm confused.
You have more than three dwarfs left, it seems.
Are those three dwarfs you're talking about your army?
Also it seems that you may need to hurry up building your tower up - as of now you're only a tenth of the way there.

Map: Bronzecavern - 1051 Urist Imiknorris

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Submitted by: Pheonix_RE - 2010-05-18

Very nice map - shame it was too big.
...say, couldn't you have just genned again, with the same seeds, and just made this a 2x2 instead?

Map: Rubbedtrade - 1052 Urist Imiknorris

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Submitted by: Pheonix_RE - 2010-05-18

Wouldn't it be safer to eventually move the stairs over to the edge of the tower and have the path make its way up through that method? It'll make it far easier to actually access the wall to build up on it.
Also, what color are you using for your open space tile?

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