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Map: Bookdecays - 1053 Panda_

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Submitted by: Panda_ - 2008-03-15

Thanks Dorten, Markavian` and Flok
Beautiful, but not enough to my mind. Thus i had started the construction of a Temple, hoping some come to pray and offer.
But I was building defences too late. And after a well shut down invader wave, a second successfully sneaked into my fort while i had everyone inside.
Looks like they dodged traps, and they killed a lot civilians. I had 8 (3 as Master skilled) wrestlers, but half died. I was surprised that they were well equiped (iron everywhere).
Moreover, i did't have enough microline to finish the outerwalls. Plus, this is really boring to build the walls on slopes.
All in all, i decided to restart a similar fort elsewhere. As this is my first fort starting this version, and first "good looking" fort, i had good experiences. I will keep those new data in mind to design the new.

[Message edited on 2008/03/15 at 07:05 by Panda_]

[Message edited on 2008/03/15 at 07:05 by Panda_]

Map: Mirrorlost - 1054 Daniel Charms

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Submitted by: Panda_ - 2008-03-06

Everything under the level 13 is alright.

level 9: Maybe you would plan more on those sleeping rooms. I wouldn't like all those people walking in my room while i sleep.

I don't like the layers above 12.

Map: Frozencarnages - 1054 Smaug Capello

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Submitted by: Panda_ - 2008-03-04

Dommage, il manque quelques commentaires.

Pas grand chose ŕ dire donc, si ce n'est que le design est bien étrange.

Map: Rivergears - 1054 Markavian

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Submitted by: Panda_ - 2007-12-24

I'm miles away from those engineering skills, and i've a lot of questions:
How could you know the water was going from O to E ?
What did you originally construct at the entrance of your fortress ? Did the water flow under ?
What is the purpose of the water pumps ? Could you have the same benefit changing them into floodgates if your fortress was a level below ? If i follow the water route in the fortress, i see that it irrigates farms before falling into some other pits. But you don't have any mechanism to remove those stagning waters. How do you control the quantity of water send to the farms ?
I don't see any grouped food processing area. I thank it was important early. But you have small very distinct area (some small dining rooms, 1-2 stills with a small food stock pile nearby, a second food stockpile). Why ?
The sphere is perfectly designed. How did you ?

[Message edited on 2007/12/24 at 10:29 by Panda_]

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