Displaying results 1 to 15 of 101 (Page 1)
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Map: Palacerules - 128 | SulSeeker |
View / ReplySubmitted by: Noble Digger - 2013-02-21I like the shape of the deeper levels! You're going to have a dozen legendary miners by the time the digging is all done. Or one EXTREMELY legendary miner! |
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Map: Bridgeskull - 126 | RPharazon |
Map: Monkeytown - 253 | Dorten |
View / ReplySubmitted by: Noble Digger - 2012-12-07A fun tileset. Mad respect for a giant room full of beehives (this should also be where children are made to stand in the corner). |
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Map: Worshippedmirrors - 137 | Jejerod |
View / ReplySubmitted by: Noble Digger - 2012-12-03I love your enormous dining hall filled with smoothed pillars and clique-friendly clusters of tables! |
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Map: Thundergoats - 16 | Noble Digger |
View / ReplySubmitted by: Noble Digger - 2012-11-27This map unfortunately started having an unexplained pathing problem where random, specific dwarves could not locate the food stockpile and would starve to death after sending 4-500 job cancellation notices for trying to find the food. These dwarves were healthy, ambulatory, and standing right outside the food stockpile that everyone else could find without any problems. I chalked it up to a bug (which appears to already be reported in the tracker) and moved on to a new fort in a similar location... Upload later tonight. |
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Map: Radianthalls the Ageless Imperial Gold-Tower of Dragons - 104 | Whitecold |
View / ReplySubmitted by: Noble Digger - 2012-11-26It's a shame to have no POIs declared in a map this amazing! Show us where all the cool stuff is located, this fort clearly has had a lot of work put into it. :) |
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Map: The Courageous House - 302 | Varthmathr |
View / ReplySubmitted by: Noble Digger - 2010-08-02Wow, agreed. This looks damn nice. One more generation of improvements and I'll even start using tilesets like this one... |
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Map: Dirge the Heavenly Fortress - 51 | MageOfTyr |
View / ReplySubmitted by: Noble Digger - 2010-08-02If it's perfect, then anything you do is just gonna mess it up. ;) I say it could use some imperfection, such as a 7-wide, 7-z magma faucet pouring down the cliff face. |
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Map: Towersoared - 305 | Battlecat |
Map: The Ancient Towers Of Wealth - 405 | Varthmathr |
View / ReplySubmitted by: Noble Digger - 2010-07-18I like how this tileset works out with the brownish landscape. |
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Map: Rubbedtrade - 1058 | Graebeard |
View / ReplySubmitted by: Noble Digger - 2010-07-08It reminds me of the Launch Arcology from Simcity 2000 :D The helical spiralling legs, mostly. |
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Map: Beardhall - 205 | comradestu |
View / ReplySubmitted by: Noble Digger - 2010-07-08Wow, lookin' good! That's a truly epic entrance hall... My little 9-wide buggers feel shriveled by comparison... |
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Map: Riverbend - 3 | Iituem |
View / ReplySubmitted by: Noble Digger - 2010-07-07Awesome! Really cool concept and use of color (garnierite or some sort of underground trees?) |
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Map: Nitom Arkoth - 2 | Iituem |
View / ReplySubmitted by: Noble Digger - 2010-07-07The west mountain range reminds me of the california rockies. :) |
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Map: Chasmcity - 270 | belannaer |
View / ReplySubmitted by: Noble Digger - 2010-07-05The titular example of a proper surface fort. Lots of great buildings and use of water. The romans would be proud. :> |
Bit behind on my construction schedule, considering the baron just showed up with his whole entourage. Oh well. - RPB