Displaying results 1 to 15 of 45 (Page 1)
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Map: Floortomb - 55 | ray10k |
View / ReplySubmitted by: Nilus10 - 2010-04-10I don't believe this is a bug at all. |
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Map: DarkFortress of Blood - 216 | Samoorai |
Map: Combined World - 1018 | ricemastah |
Map: The City of Worship - 207 | Bloodbeard |
Map: Armok - 211 | miko |
View / ReplySubmitted by: Nilus - 2009-06-26If you don't record when you "launch" it with collapse on and post it here, I will hunt you down and kill you with my bare hands. |
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Map: Sparkgear The Balls of Steel - 301 | Nahkh_ |
View / ReplySubmitted by: Nilus - 2009-06-01I like the entrance. |
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Map: Yaynessfortressofselfdestruction - 308 | Stegadon |
View / ReplySubmitted by: Nilus - 2009-05-29Your swastika tables are backwards. |
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Map: Rhythmictorch - 206 | povuholo |
View / ReplySubmitted by: Nilus - 2009-05-26Don't you just love tantrum spirals? |
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Map: Daggerboot - 109 | Nilus |
View / ReplySubmitted by: Nilus - 2009-05-18I've reached the limit on what I can do with this fortress, there's just not enough space and it's becoming more and more of a mess. |
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Map: Masterbasement - 202 | tyroney |
View / ReplySubmitted by: Nilus - 2009-05-16Apart from the clever name, it's not very interesting. |
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Map: Daggerboot - 104 | Nilus |
View / ReplySubmitted by: Nilus - 2009-05-16The fortress looks larger then it is due to my 16x16 tileset, haul times are quite low and everything is close so it's quite an efficient fort. |
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Map: Whitesands - 206 | P-Luke |
View / ReplySubmitted by: Nilus - 2009-05-16The colors and the unique layout makes this very interesting. |
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Map: Blueguilds - 10 | Zekrish |
Map: Skunkhammer - 203 | Endemion |
View / ReplySubmitted by: Nilus - 2009-05-11As for your archers not training, check the following things: |
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Map: Roofdwelling - 239 | Marko |
To the northwest, the close combat squad barracks where invaders that survive the siege engines and traps will provide a welcome break from individual combat drills. Closer to the actual fortress, the hospital which has so far not seen any patients but is well stocked with thread and cloth. The doctor's union so far refused to put crutches and splints in there - we're still trying to negotiate that, or to find out why the hell they won't and what the hell they want.
In between there is the military dormitory, arsenal dwarf's office, stockpiles for ammo, weapons and armor, and an archery range that is probably the least used room in the whole fortress, including some walled off areas. -
CptFastbreak