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Map: Roarsilver - 1060 Necronopticous

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Submitted by: Necronopticous - 2008-03-19

The lag, surprisingly, didn't increase very much at all when I filled the water chamber. You should have seen when I pulled the lever to collapse the 15 z-levels of outer shell, though. The game literally froze for 30 seconds in pure calculation. I was starting to think I crashed it, outright.

Map: Daubcanyon - 1051 Hamelin

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Submitted by: Necronopticous - 2008-03-06

Haha, that's a cool idea.

It would be fun to make all of the Zelda dungeons for Adventure Park.

Would be tough to think of a way to do some of the later dungeons, though, what with all the warping.

Map: Roarsilver - 1056 Necronopticous

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Submitted by: Necronopticous - 2008-03-05

I'm not planning on building up any more than the one level I have now, and in fact I'm considering eventually collapsing the first level or two so that the tower is completely subaqueous. Haven't fully made up my mind yet, though.

Map: Vabokmeb "Orbinches" (final) - 1112 Genuine

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Submitted by: Necronopticous - 2008-03-01

You have so many great ideas in here. Truly the best fortress in Dwarf Fortress history, and a work of art.

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