Displaying results 1 to 11 of 11 (Page 1)
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Map: Gearsandaled - 130 | VoltTurtle |
Map: Daggerpoint - 77 | spelguru |
Map: Lusterlens - 205 | Retales |
View / ReplySubmitted by: Katsuun - 2009-04-28Wow, this fortress should be epic eventually, assumign you dont die (yet again). How did you get carp in an ocean though? I always embark on oceans but never get anything at all, even on terrifying maps. |
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Map: Knifescraped - 231 | Chryseus |
View / ReplySubmitted by: Katsuun - 2009-04-05You do realize, that unless I'm reading my map wrong, that there's no way wagons can reach that depot right? They need three tiles open to the outside to access... |
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Map: Pantmirror - 1058 | ToonyMan |
Map: Wiltedblight - 267 | Lord Dullard |
View / ReplySubmitted by: Katsuun - 2009-03-28Drow Fortress...? Nice. A small question, is the minor nobles area ever going to be full engraved, or are you going to leave it like that? |
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Map: Daggerwind - 205 | Lord Dullard |
View / ReplySubmitted by: Katsuun - 2009-03-24I see you have decided to start another fortress, perhaps one to trump Reinhammers? I'll look forward to seeing how this one grows. |
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Map: Throatpunch - 1063 | Noble Digger |
Map: Arelzuglar Kenis - 204 | Katsuun |
View / ReplySubmitted by: Katsuun - 2008-08-25Good idea, but I dont care if they are vomiting or not. I only care if the military does that, which is why the barracks is where it is. |
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Map: Reinhammers - 245 | Lord Dullard |
View / ReplySubmitted by: Katsuun - 2008-08-22Heh. I've never had a fortress thats lasted this long, so I can only be awed. |
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Map: Arelzuglar Kenis - 203 | Katsuun |
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The crypts of the original seven hold a skeletal alligator. - gauges