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Ah, the refuse level. Magma, glass windows and miasma, not to mention all those bones.
This level was originally just going to be the connecting tunnels for the storage area above, but the outpost leader demanded that space be used wisely, so I designed this.
It works much the same way as the magma chambers below the farms. The magma ring provides heat, causing the flesh to whither away faster, and reduce miasma. This is just doing it on a bigger scale.
The thin clear glass windows allow the heat out better than the thick engraved walls surrounding them, speeding up the decay process.
I've also been slowly redecorating this level. I ran into an unlucky patch of microcline on the east side of this level, and instead of crying bitter tears of rage at how unfair it was (UNIFORM COLORS GODDAMNIT) I decided to embrace it by converting all the stairs in the connect passageways to microcline.
On that note, I've changed the stairs in the inner refuse area (the only access) to green. I've yet to do the stairs in the outer refuse ring, but my dwarfs recently hit some serpentine, so it will happen soon.
The outpost leader is also trying to think of a way to use the empty area in between the outer connecting tunnels, but hasn't come up with anything yet. I suggested we just leave them alone, but he wont hear it. -
Sinergistic