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Map: Inklight - 221 | FacesOfMu |
View / ReplySubmitted by: FacesOfMu - 2009-02-23Thanks! I only caught onto this idea about half way down, so there's a few levels there that are blank. I could still put them to use if I wanted to create scaffolding along the wall for the engravers. |
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Map: Clockworks - 172 | Coaldiamond |
View / ReplySubmitted by: FacesOfMu - 2009-02-16Great fort! I love both the strip mine and open-air styles you've got going. I imagine it'd look pretty majestic standing on the rim of that thing. |
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Map: Gearmanors the City of Stone - 108 | xpCynic |
View / ReplySubmitted by: FacesOfMu - 2009-02-16I love your idea of using gem windows to represent street torches. Very clever! |
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The locals love touring the future cell blocks. It seems I placed a few cells too close to the 'g'ate point, so it's within the wander radius of gate loiterers. Always remember to keep intended low-traffic areas 20-30 tiles from the 'g'ate. - Anxiety