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Map: Ringswallowed - 1052 Demosthenes

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Submitted by: Demosthenes - 2008-07-26

Alas, This map is dead. The new version killed it.

Map: Ragestorm - 1056 Analfish

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Submitted by: Demosthenes - 2008-03-29

If I tried to do anything like that with magma, I'd flood the world.

I salute you.

Map: Treatyclosed the Ageless Angry Armored-Abbey of Hate - 1052 Demosthenes

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Submitted by: Demosthenes - 2008-02-18

I'm going to make this a dwarftown, like Rightnut.

I dread to think how much stone I'll need for the wall.

Map: Rockschucked - 1053 Phrog

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Submitted by: Demosthenes - 2008-02-07

Oh, they do. They love it.

Map: Steelages - 1059 ToonyMan

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Submitted by: Demosthenes - 2008-02-07

"You know, for drinking!"
That's what booze is for.

Map: Tourtomes - 1061 Demosthenes

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Submitted by: Demosthenes - 2008-01-22

Dangit, That's what I'm going to do. >:|

The glass furnaces are already seperated from the main shaft, because I tried (and failed) to use magma to bypass the aquifer before. I didn't want to risk the magma falling too low for the furnaces, So I blocked it with obsidian and pumped magma into the channels until it was 7/7. Then I pumped a little more and started a large fire that consumed the northern side of the river.

Strangely enough, Fire doesn't travel up dry grass ramps.

Map: Rockmighty - 1053 Flame

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Submitted by: Demosthenes - 2008-01-22

To see if a well is dry or active, press q and select it.

Flame, there appear to be floors and such between the well and the water. You'll have to channel those floors out.

Map: Tourtomes - 1060 Demosthenes

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Submitted by: Demosthenes - 2008-01-18

That would have been cool. Oh well.

I might just flood the world with magma instead.

Map: Tourtomes - 1057 Demosthenes

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Submitted by: Demosthenes - 2008-01-12

Well, All the grass has grown back after being burned.. I'm not sure if I like that.

At least the fire trimmed the Hippo population...

[Message edited on 2008/01/12 at 06:23 by Demosthenes]

Map: Tourtomes - 1056 Demosthenes

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Submitted by: Demosthenes - 2008-01-10

Oh, wow, you're right. I always expected it to just say my depot was inaccessible if the wagons couldn't get to it, instead of putting the red No wagon Access symbol everywhere.

Well, that's useful.

Map: Darkstone - 1057 Veryinky

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Submitted by: Demosthenes - 2008-01-07

The Dwarftower is gone!

Map: Kìrarishlum "Rightnut" - 1058 Chthon

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Submitted by: Demosthenes - 2008-01-03

I like this Dwarf town.



[Message edited on 2008/01/18 at 05:40 by Demosthenes]

Map: Tourtomes - 1053 Demosthenes

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Submitted by: Demosthenes - 2008-01-03

Nah, Just a square top, maybe an open air zoo. I'd bput something better, but I'm not very creative.
I'll have other towers branching off the main one, though. I have BIG plans for the farming tower, not so much for the rest of the towers.

[Message edited on 2008/01/03 at 04:37 by Demosthenes]

Map: Darkstone - 1055 Veryinky

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Submitted by: Demosthenes - 2007-12-31

I do love your tower, Muct better than mine right now. I've no idea how I'm going to put everything everywhere.

[Message edited on 2008/01/03 at 04:38 by Demosthenes]

Map: Echoink - 1054 Demosthenes

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Submitted by: Demosthenes - 2007-12-19

I'm betting the lava will overflow and burn the windmill first.

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